I am just trying to load a graphic and move it. here is my code.

.flash bbox=200x200 version=6 fps=50 name="test.swf" compress

.jpeg sprite "test.jpg"

.sprite ball
.frame 1 .put sprite

.put that= ball

.frame 1
that.onLoad = function(){;
that._x = 200;
that._Y = 50;
that.onEnterFrame = function(){;
that._x += 5;

I ran it through SWFC. it produced no errors. when I opened the SWF, i saw the graphic, but it did not move. this is getting frustrating! any help?