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Thread: Ai coding

  1. #1
    Junior Member
    Join Date
    Feb 2010
    Posts
    10

    Ai coding

    the following code is for AI of my game, the computer will select in a certain order number and if that number is taken the AI will check the next one so on. I made this so much complicated than it suppose to be but it works. Is there anyway to fix this and make it simpler.
    Code:
    if (contain("7",select)==1) {
    		myglobal.compsele.push("7");
    		select=select.removeValue(7);
    		cho7.mouseEnabled=false;
    		com8.x=319;
    		com8.y=492;
    		turn--;
    		trace(myglobal.compsele);
    		trace(select);
    	} else if (contain("7", select)==-1 && contain("6", select)==1 ) {
    		myglobal.compsele.push("6");
    		select=select.removeValue(6);
    		cho6.mouseEnabled=false;
    		trace(myglobal.compsele);
    		trace(select);
    		if (turn==7) {
    			com8.x=265;
    			com8.y=492;
    			turn--;
    		} else if (turn==6) {
    			com7.x=265;
    			com7.y=492;
    			turn--;
    		}
    	} else if (contain("7", select)==-1 && contain("6", select)==-1 
    	&&contain("8", select)==1 ) {
    		myglobal.compsele.push("8");
    		select=select.removeValue(8);
    		cho8.mouseEnabled=false;
    		trace(myglobal.compsele);
    		trace(select);
    		if (turn==7) {
    			com8.x=375;
    			com8.y=492;
    			turn--;
    		} else if (turn==6) {
    			com7.x=375;
    			com7.y=492;
    			turn--;
    		} else if (turn==5) {
    			com6.x=375;
    			com6.y=492;
    			turn--;
    		}
    	} else if (contain("7", select)==-1 && contain("6", select)==-1 
    	&&contain("8", select)==-1 &&contain("5", select)==1 ) {
    		myglobal.compsele.push("5");
    		select=select.removeValue(5);
    		cho5.mouseEnabled=false;
    		trace(myglobal.compsele);
    		trace(select);
    		if (turn==7) {
    			com8.x=210;
    			com8.y=492;
    			turn--;
    		} else if (turn==6) {
    			com7.x=210;
    			com7.y=492;
    			turn--;
    		} else if (turn==5) {
    			com6.x=210;
    			com6.y=492;
    			turn--;
    		} else if (turn==4) {
    			com5.x=210;
    			com5.y=492;
    			turn--;
    		}
    	} else if (contain("7", select)==-1 && contain("6", select)==-1 
    	&&contain("8", select)==-1 &&contain("5", select)==-1 
    	&&contain("9", select)==1) {
    		myglobal.compsele.push("9");
    		select=select.removeValue(9);
    		cho9.mouseEnabled=false;
    		trace(myglobal.compsele);
    		trace(select);
    		if (turn==7) {
    			com8.x=428;
    			com8.y=492;
    			turn--;
    		}
    		if (turn==6) {
    			com7.x=428;
    			com7.y=492;
    			turn--;
    		} else if (turn==5) {
    			com6.x=428;
    			com6.y=492;
    			turn--;
    		} else if (turn==4) {
    			com5.x=428;
    			com5.y=492;
    			turn--;
    		} else if (turn==3) {
    			com4.x=428;
    			com4.y=492;
    			turn--;
    		}
    	} else if (contain("7", select)==-1 && contain("6", select)==-1 
    	&&contain("8", select)==-1 &&contain("5", select)==-1 
    	&&contain("9", select)==-1&&contain("4", select)==1) {
    		myglobal.compsele.push("4");
    		select=select.removeValue(4);
    		cho4.mouseEnabled=false;
    		trace(myglobal.compsele);
    		trace(select);
    		if (turn==7) {
    			com8.x=157;
    			com8.y=492;
    			turn--;
    		}
    		if (turn==6) {
    			com7.x=157;
    			com7.y=492;
    			turn--;
    		} else if (turn==5) {
    			com6.x=157;
    			com6.y=492;
    			turn--;
    		} else if (turn==4) {
    			com5.x=157;
    			com5.y=492;
    			turn--;
    		} else if (turn==3) {
    			com4.x=157;
    			com4.y=492;
    			turn--;
    		}
    	} else if (contain("7", select)==-1 && contain("6", select)==-1 
    	&&contain("8", select)==-1 &&contain("5", select)==-1 
    	&&contain("9", select)==-1&&contain("4", select)==-1 
    	&&contain("10", select)==1) {
    		myglobal.compsele.push("10");
    		select=select.removeValue(10);
    		cho10.mouseEnabled=false;
    		trace(myglobal.compsele);
    		trace(select);
    		if (turn==7) {
    			com8.x=486;
    			com8.y=492;
    			turn--;
    		}
    		if (turn==6) {
    			com7.x=486;
    			com7.y=492;
    			turn--;
    		} else if (turn==5) {
    			com6.x=486;
    			com6.y=492;
    			turn--;
    		} else if (turn==4) {
    			com5.x=486;
    			com5.y=492;
    			turn--;
    		} else if (turn==3) {
    			com4.x=486;
    			com4.y=492;
    			turn--;
    		} else if (turn==2) {
    			com3.x=486;
    			com3.y=492;
    			turn--;
    		}
    	} else if (contain("7", select)==-1 && contain("6", select)==-1 
    	&&contain("8", select)==-1 &&contain("5", select)==-1 
    	&&contain("9", select)==-1&&contain("4", select)==-1 
    	&&contain("10", select)==-1&&contain("3", select)==1) {
    		myglobal.compsele.push("3");
    		select=select.removeValue(3);
    		cho3.mouseEnabled=false;
    		trace(myglobal.compsele);
    		trace(select);
    		if (turn==7) {
    			com8.x=97;
    			com8.y=492;
    			turn--;
    		}
    		if (turn==6) {
    			com7.x=97;
    			com7.y=492;
    			turn--;
    		} else if (turn==5) {
    			com6.x=97;
    			com6.y=492;
    			turn--;
    		} else if (turn==4) {
    			com5.x=97;
    			com5.y=492;
    			turn--;
    		} else if (turn==3) {
    			com4.x=97;
    			com4.y=492;
    			turn--;
    		} else if (turn==2) {
    			com3.x=97;
    			com3.y=492;
    			turn--;
    		} else if (turn==1) {
    			com2.x=97;
    			com2.y=492;
    			turn--;
    		}
    	} else if (contain("7", select)==-1 && contain("6", select)==-1 
    	&&contain("8", select)==-1 &&contain("5", select)==-1 
    	&&contain("9", select)==-1&&contain("4", select)==-1 
    	&&contain("10", select)==-1&&contain("3", select)==-1&&
    	contain("11", select)==1) {
    		myglobal.compsele.push("11");
    		select=select.removeValue(11);
    		cho11.mouseEnabled=false;
    		trace(myglobal.compsele);
    		trace(select);
    		if (turn==7) {
    			com8.x=545;
    			com8.y=492;
    			turn--;
    		}
    		if (turn==6) {
    			com7.x=545;
    			com7.y=492;
    			turn--;
    		} else if (turn==5) {
    			com6.x=545;
    			com6.y=492;
    			turn--;
    		} else if (turn==4) {
    			com5.x=545;
    			com5.y=492;
    			turn--;
    		} else if (turn==3) {
    			com4.x=545;
    			com4.y=492;
    			turn--;
    		} else if (turn==2) {
    			com3.x=545;
    			com3.y=492;
    			turn--;
    		} else if (turn==1) {
    			com2.x=545;
    			com2.y=492;
    			turn--;
    		}
    	} else if (contain("7", select)==-1 && contain("6", select)==-1 
    	&&contain("8", select)==-1 &&contain("5", select)==-1 
    	&&contain("9", select)==-1&&contain("4", select)==-1 
    	&&contain("10", select)==-1&&contain("3", select)==-1&&
    	contain("11", select)==-1&&contain("2", select)==1) {
    		myglobal.compsele.push("2");
    		select=select.removeValue(2);
    		cho2.mouseEnabled=false;
    		trace(myglobal.compsele);
    		trace(select);
    		if (turn==7) {
    			com8.x=51;
    			com8.y=492;
    			turn--;
    		}
    		if (turn==6) {
    			com7.x=51;
    			com7.y=492;
    			turn--;
    		} else if (turn==5) {
    			com6.x=51;
    			com6.y=492;
    			turn--;
    		} else if (turn==4) {
    			com5.x=51;
    			com5.y=492;
    			turn--;
    		} else if (turn==3) {
    			com4.x=51;
    			com4.y=492;
    			turn--;
    		} else if (turn==2) {
    			com3.x=51;
    			com3.y=492;
    			turn--;
    		} else if (turn==1) {
    			com2.x=51;
    			com2.y=492;
    			turn--;
    		}
    	} else if (contain("7", select)==-1 && contain("6", select)==-1 
    	&&contain("8", select)==-1 &&contain("5", select)==-1 
    	&&contain("9", select)==-1&&contain("4", select)==-1 
    	&&contain("10", select)==-1&&contain("3", select)==-1&&
    	contain("11", select)==-1&&contain("2", select)==-1
    	&&contain("12", select)==1) {
    		myglobal.compsele.push("12");
    		select=select.removeValue(12);
    		cho12.mouseEnabled=false;
    		trace(myglobal.compsele);
    		trace(select);
    		if (turn==7) {
    			com8.x=600;
    			com8.y=492;
    			turn--;
    		}
    		if (turn==6) {
    			com7.x=600;
    			com7.y=492;
    			turn--;
    		} else if (turn==5) {
    			com6.x=600;
    			com6.y=492;
    			turn--;
    		} else if (turn==4) {
    			com5.x=600;
    			com5.y=492;
    			turn--;
    		} else if (turn==3) {
    			com4.x=600;
    			com4.y=492;
    			turn--;
    		} else if (turn==2) {
    			com3.x=600;
    			com3.y=492;
    			turn--;
    		} else if (turn==1) {
    			com2.x=600;
    			com2.y=492;
    			turn--;
    		}
    	} else if (contain("7", select)==-1 && contain("6", select)==-1 
    	&&contain("8", select)==-1 &&contain("5", select)==-1 
    	&&contain("9", select)==-1&&contain("4", select)==-1 
    	&&contain("10", select)==-1&&contain("3", select)==-1&&
    	contain("11", select)==-1&&contain("2", select)==-1
    	&&contain("12", select)==-1&&contain("1", select)==1) {
    		myglobal.compsele.push("1");
    		select=select.removeValue(1);
    		cho1.mouseEnabled=false;
    		trace(myglobal.compsele);
    		trace(select);
    		if (turn==7) {
    			com8.x=10;
    			com8.y=492;
    			turn--;
    		}
    		if (turn==6) {
    			com7.x=10;
    			com7.y=492;
    			turn--;
    		} else if (turn==5) {
    			com6.x=10;
    			com6.y=492;
    			turn--;
    		} else if (turn==4) {
    			com5.x=10;
    			com5.y=492;
    			turn--;
    		} else if (turn==3) {
    			com4.x=10;
    			com4.y=492;
    			turn--;
    		} else if (turn==2) {
    			com3.x=10;
    			com3.y=492;
    			turn--;
    		} else if (turn==1) {
    			com2.x=10;
    			com2.y=492;
    			turn--;
    		}
    	} else if (contain("7", select)==-1 && contain("6", select)==-1 
    	&&contain("8", select)==-1 &&contain("5", select)==-1 
    	&&contain("9", select)==-1&&contain("4", select)==-1 
    	&&contain("10", select)==-1&&contain("3", select)==-1&&
    	contain("11", select)==-1&&contain("2", select)==-1
    	&&contain("12", select)==-1&&contain("1", select)==-1
    	&&contain("13", select)==1) {
    		myglobal.compsele.push("13");
    		select=select.removeValue(13);
    		cho13.mouseEnabled=false;
    		trace(myglobal.compsele);
    		trace(select);
    		if (turn==7) {
    			com8.x=656;
    			com8.y=492;
    			turn--;
    		}
    		if (turn==6) {
    			com7.x=656;
    			com7.y=492;
    			turn--;
    		} else if (turn==5) {
    			com6.x=656;
    			com6.y=492;
    			turn--;
    		} else if (turn==4) {
    			com5.x=656;
    			com5.y=492;
    			turn--;
    		} else if (turn==3) {
    			com4.x=656;
    			com4.y=492;
    			turn--;
    		} else if (turn==2) {
    			com3.x=656;
    			com3.y=492;
    			turn--;
    		} else if (turn==1) {
    			com2.x=656;
    			com2.y=492;
    			turn--;
    		}
    	} else {
    		myglobal.compsele.push("14");
    		select=select.removeValue(14);
    		cho14.mouseEnabled=false;
    		trace(myglobal.compsele);
    		trace(select);
    		if (turn==7) {
    			com8.x=717;
    			com8.y=503;
    			turn--;
    		}
    		if (turn==6) {
    			com7.x=717;
    			com7.y=503;
    			turn--;
    		} else if (turn==5) {
    			com6.x=717;
    			com6.y=503;
    			turn--;
    		} else if (turn==4) {
    			com5.x=717;
    			com5.y=503;
    			turn--;
    		} else if (turn==3) {
    			com4.x=717;
    			com4.y=503;
    			turn--;
    		} else if (turn==2) {
    			com3.x=717;
    			com3.y=503;
    			turn--;
    		} else if (turn==1) {
    			com2.x=717;
    			com2.y=503;
    			turn--;
    		}
    	}
    Last edited by blackout188; 06-28-2010 at 07:57 PM.

  2. #2
    Will moderate for beer
    Join Date
    Apr 2007
    Location
    Austin, TX
    Posts
    6,801
    Forget the code for the moment, and describe your problem in more detail.

    There are several things in your code which are unexplained. What are:
    contain,
    select,
    myglobal,
    myglobal.compsele
    the chos
    turn

    Why do you sometimes use Strings for your numbers and sometimes use numbers? What are the x and y values and how are they determined?

    Basically, you just vomited up a big mess of ugly code and asked us to fix it without really telling us what it is you're trying to do.

    I suspect that your answer will lie in judicious use of arrays instead of craploads of copy-pasted code.

  3. #3
    Junior Member
    Join Date
    Feb 2010
    Posts
    10
    contain-use to check if the string is in the array or not
    select-the array that contain all the numbers
    myglobal- the package that contain all global variable(useless now, all my code are in package now instead on frame)
    myglobal.compsele- the number AI selected
    the chos- mc of position where characters are going to be placed
    turn- the game is turn based therefore it checks for turn

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