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Thread: Help please with this script, sure its simple :)

  1. #1
    Senior Member
    Join Date
    Mar 2003
    Posts
    233

    Help please with this script, sure its simple :)

    hi
    I have a Flash MP3 player which I downloaded. It works fine but I want to make it so that it doesnt autoplay the first tune when it loads.

    Heres the script, Id appreciate any help with making this work

    Thanks alot

    Code:
    function stop_all() {
    	this.content.gotoAndStop(1);
    	this.seek_bar.gotoAndStop(1);
    	this.seek_bar.handle.gotoAndStop(1);
    }
    
    function playItem (nr) {
    
    	mySound.stop();
    	mySound = new Sound();
    
    	this.fileType=_global.playlist[nr].fileType;
    
    	this.content.gotoAndPlay("stop");
    	//seek bar
    	this.seek_bar.gotoAndPlay("stop");
    	this.seek_bar.handle.gotoAndPlay("stop");
    
    	// prep time
    	if (this.fileType == "mp3") {
    		this.time_length = _global.playlist[nr].time;
    	} else {
    		delete (this.time_length);
    	}
    	this.time.gotoAndPlay("stop");
    
    	// title
    	if (nr < 10 ) {
    		var sNr = "0" + nr;
    	} else {
    		var sNr = String(nr);
    	}
    	title.title_text = sNr + ". "+ _global.playlist[nr].artist + " - " + _global.playlist[nr].title;
    	title.gotoAndPlay(2);
    
    	//controles
    	controles.gotoAndPlay("stop");
    }
    
    function doPrev() {
    	if (shuffle == false) {
    		if (loadNr > 1) {
    			loadNr--;
    		} else {
    			loadNr=_global.itemNr;
    		}
    	} else {
    		var temp_rand = random(_global.itemNr)+1;
    		while (loadNr == temp_rand) {
    			var temp_rand = random(_global.itemNr)+1;
    		}
    		loadNr = temp_rand;
    	}
    	playItem(loadNr);
    }
    
    function doNext() {
    	if (shuffle == false) {
    		if (loadNr == _global.itemNr) {
    			loadNr=1;
    		} else {
    			loadNr++;
    		}
    	} else {
    		var temp_rand = random(_global.itemNr)+1;
    		while (loadNr == temp_rand) {
    			var temp_rand = random(_global.itemNr)+1;
    		}
    		loadNr = temp_rand;
    	}
    	playItem(loadNr);
    }
    
    loadNr=1;
    playItem (loadNr);
    
    mySound = new Sound();

  2. #2
    var x:Number = 1; x /= 0;
    Join Date
    Dec 2004
    Posts
    549
    Just remove the second to last line: "playItem (loadNR);"
    That should be all.

    Hope this helps!
    -Zippy Dee
    Ted Newman
    Z¡µµ¥ D££

    Soup In A Box

  3. #3
    Senior Member
    Join Date
    Mar 2003
    Posts
    233
    Thanks for the reply

    This does stop it from playing the first track but it messes up the buttons. i.e. there is no PLAY button to start the track, so there must be something in a function that switches the buttons on and off as well......

    Thanks again

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