flash cs4 professional as2.0
i want to make a factory game that transports bricks
therefore i need a counting for a couple brick locations that change often
first i want to start off a counting function in the first spot that keeps increasing with every second i used code: count++;
and: setInterval(count,1000)
so every second it adds 1 to the first spot
first...start -- 0 -- 0 -- 0 -- finish
after..start -- 29 -- 0 -- 0 -- finish
next
i want spot 2 to take bricks from spot 1
first...start -- add1 -- 0 -- 0 -- finish
after..start -- add1 -- add1 -- 0 -- finish
remove1
spot 2 removes one brick from spot 1 and adds that to its own
ok so now after my attempt on explaining, on to my problem
next i wanne add a max to my spots
so if spot 2 reaches 10 bricks spot 2 wont go further
so if spot 1 reaches 0 bricks spot 2 cant/wont go further
now my problem is as soon as i remove any of the 10 bricks it cannot continue with the code that adds 1 every second it just stops
the code for counting is stopped as soon it reaches the max 10 bricks it wont go further if bricks arent 10 anymore with going back to the 10 bricks
i have been trying to search on ie to find easy codes that can count up and down, stop and continue whenever the if(maxed) is not anymore but all i can find is codes to start adding/removing or stop adding/removing no easy codes to do a couple timers at the same time and pauze them when maxed
i hope this didnt waist your time reading it and hopefully it was a bit clear
so anyone knows a couple easy codes to do the above
thx in advance