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cake!
[Solved][AS2] Edit variable through a function?
Solution is in ImprisonedPride's post - Thanks again!
Hey guys. I've hit a little snag with my project and Im not sure how to proceed.
I have a function that is used to customize the users controls, and I pass a variable to it for updating the screen with which keys are assigned to what controls.
For examples sake, this is the code:
code: upKey = 87;
upKeyBTN.onRelease = function(){
setCustomKeys(upKey);
}
function setCustomKeys(keyToSet){
newKey = *key pressed by user*;
keyToSet = newKey;
}
What I can't seem to do is get upKey updated with the new key from inside the function. As my example shows, I tried using keyToSet = newKey, but that doesn't seem to work. I need to use upKey in a few other places in the function too, so how can I make a direct reference to it from inside the function?
The whole point of doing it this way is so that I can customize each key with just one function.
Any ideas on how I can achieve this? Thanks!=)
Brendan
Last edited by Skribble_Style; 09-05-2010 at 05:17 AM.
Reason: Missing info
Skribble
Its not that im lazy, I just dont care.
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Senior Member
I have a few theories, but I can't test it now as I am in a bit of hurry, but I would suggest you to use setter methods (as in getter/setter) to update variables.
Code:
_global.upkey = 87;
function set upkey(val)
{
//whatever code
}
or you can use "switch case" inside the function
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cake!
Hmmm.
If I have to use the set method the way you have it above for every key, then that would require each key getting it's own function, which I could have done already. The whole point of doing things the way I have it in my original post is so that I can use 1 function for all keys.
Thanks for the reply though!
Last edited by Skribble_Style; 09-05-2010 at 03:48 AM.
Skribble
Its not that im lazy, I just dont care.
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Pumpkin Carving 2008
I think I see what you're getting at here. You can target a variable on the root timeline with the following code because what you have is an issue with scope.
Code:
upKey = 87;
upKeyBTN.onRelease = function(){
setCustomKeys("upKey");
}
function setCustomKeys(keyToSet){
newKey = *key pressed by user*;
_root[keyToSet] = newKey;
}
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Ahhh! That worked a treat. Thanks a lot!!
Skribble
Its not that im lazy, I just dont care.
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