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Random Name with Text File. Help
I want to make a random name selector for choosing pupils in class. The below works, but I was wondering if there was a way that I could set it up so that I could just copy and paste a list of names to the text file, ie have the " &name2 =" in the actionscript or in a different file. It would be so much quicker and useable for non IT staff.
This is what I have:
Action script:
loadVariablesNum("names.txt", 0);
count = Number(random(numvars)) + 1;
name = eval("name" add count) ;
stop();
text file:
name1= mary
&name2= john
&name3= peter
&name4= paul
&name5= sarah
&name6= charlie
&numvars=6
Any help would be gratefully received
Cheers
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Code:
stop();
var namesArray;
var tmpArray;
var count;
var name;
var myLV = new LoadVars();
// ------------ start LoadVars ---------------- \\
myLV.onLoad = function(success) {
if (success) {
for (var i in myLV) {
tmpArray = escape(i).split("%0D%0A");
break;
}
namesArray = new Array();
for (var i = 0; i<tmpArray.length; i++) {
if (tmpArray[i].length != 0) {
namesArray.push(tmpArray[i]);
}
}
//trace(namesArray);
count = Number(random(namesArray.length));
name = namesArray[count];
trace(name);
} else {
trace("Ooops there is something wrong - better check it out.");
}
};
myLV.load('names.txt');
text file:
Code:
mary
john
peter
paul
sarah
charlie
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Fantastic!
Many thanks Dawsonk. It works a treat.
Cheers
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Hi again
As I said, it works great. Is possible though, to repeat the same script but with variables changed to have other random things on the same stage. With the original code I posted, I could use that on different frames, changing the var and the text file. I just tried the same with yours but know joy. Is it possible to do?
Thanks
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frame 1
Code:
stop();
var name = new Array();
var colour = new Array();
var letter = new Array();
function getRandInfo(fileName, info) {
var myLV = new LoadVars();
myLV.onLoad = function(success) {
if (success) {
for (var i in myLV) {
var tmpArray = escape(i).split("%0D%0A");
break;
}
var infoArray = new Array();
for (var i = 0; i<tmpArray.length; i++) {
if (tmpArray[i].length != 0) {
infoArray.push(tmpArray[i]);
}
}
var count = Number(random(infoArray.length));
info.push(infoArray[count]).toString();
play()
} else {
info.push("error").toString();
trace("Ooops there is something wrong - better check it out.");
}
};
myLV.load(fileName);
}
getRandInfo('names.txt',name);
frame 2
Code:
stop();
trace("Name: "+name);
getRandInfo('colours.txt',colour);
frame 3
Code:
stop();
trace("Colour: "+colour);
getRandInfo('letters.txt',letter);
frame 4
Code:
stop();
trace("Letter: "+letter);
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That's great, thanks!
I'm going to try it out now.
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Just to say it works perfectly and will be a great fun in class.
Cheers
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