Why is no-one here talking about the molehill APIs? lol.... I've already been building my own engine since I've known about the Molehill APIs for a few months, but I'm not on the Molehill beta program so I built it with the WebGL interface and openGL/directX api in mind which seems to have paid off as info leaks out into the worldosphere!

Why is no-one talking about it here? It's the biggest thing since sliced bread for flash 3D?!?!?! (Well... they are now).

RipX