-
Cache as bitmap?
Hey guys, I've recently started using the cache as bitmap switch on my on-stage movieclips, to great success, while creating my isometric RPG. What I can't grasp though, is how to apply it to AS-instantiated classes/object.
How can I turn on cacheAsBitmap inside a class that extends movieclip? Alternatively, how can I do it from outside the class, from another class that adds mentioned movieclip to the stage?
-
Actionscript Code:
var mc:MovieClip = new MovieClip(); mc.cacheAsBitmap = true;
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
|
Click Here to Expand Forum to Full Width
|