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Random Number Issues
I'm trying to code a frame where a random number is generated (one to two for example), and then if the number one is generated, it jumps to a certain frame, if two is generated, it jumps to a certain frame. But for some reason the code keeps re-generating a new random number and I keep getting errors.
Code:
trace("Firing Attack Generation - Frame Two");
stop();
var attackchoice:int = randomNumber(1, 2);
/* Generate dat number! */
function randomNumber(low:Number=0, high:Number=1):Number
{
return Math.floor(Math.random() * (1+high-low)) + low;
}
if (attackchoice == 1)
{
trace("Attack Choice One");
gotoAndPlay(3);
}
if (attackchoice == 2)
{
trace("Attack Choice Two");
gotoAndPlay(61);
}
else
{
trace(attackchoice)
trace("THIS ISNT SUPPOSED TO HAPPEN");
}
Any help (or a fix to what I should change/rewrite) would be best.
Thanks.
Here is a snippet of my code: (Please change the .com part, had to change it) mediafire.c0m/?vaszdzimnwc3h1r
Last edited by mutank; 09-10-2011 at 10:24 AM.
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When you hit the frame with that code - it's going to run through all of it every time you land there. You need a little check on that variable to make sure you only set it on the first playthrough.
PHP Code:
trace("Firing Attack Generation - Frame Two");
stop();
var attackchoice:int;
// if the var is 0 - it's our first time at this frame...if not, we don't need to re-roll the choice
if(attackchoice == 0) attackchoice = randomNumber(1, 2);
(attackchoice < 2) ? gotoAndPlay(3) : gotoAndPlay(61);
function randomNumber(low:Number=0, high:Number=1):Number{
return Math.floor(Math.random() * (1+high-low)) + low;
}
Please use [php] or [code] tags, and mark your threads resolved 8)
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