In summary:
The game is an 8x8 grid of balls
Balls are dropped from the top by the player
Each time that three balls of the same colour are put together they are removed and the balls above drop down to replace them
The grid of balls needs to be searched recursively checking the grid for newly made groups of three
I am not (obviously) after the whole game, I can write the dropping bit etc its just the searching and removing code that is baffling me.
Must be AS2 please
Anyone interested?
I am happy to supply the code I have so far - so it might be a debugging job as much as anything.
sorry, but I can't fix it. Have been trying to fix it for hours, but to no avail! The closest I came, however, was to prevent the lag, but that created a kinda "whole". In PlayView.as, find the function droppedCounter, and replace it with this function:
Actionscript Code:
publicfunction droppedCounter():Void { var foundMatches = false; var i = 0; while(i<5){ foundMatches = findAndRemoveMatches(); i++; } newCounter();
}
and this is the closest I came, but can't somehow get any further Dx
Again, sorry, but I think I going to give up on this
I am back, guys ... and finally 18 :P
BRING BACK THE OLD DESIGN!! OR AT LEAST FIX THE AS TAGS