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Polak Maly
Safety of data sent to server through sockets
Hi
I have a problem regarding safety in a multiplayer game. I need to send data to a script on server telling that the finish line has been crossed and some numbers along with it. Im not sure how to do this securely.
If Ill compile the fla file with 'protect from import' and the rest of publish settings stuff, will it stop potential gamers from injecting the variable values into game?
Will sending the crossed-line date over HTTPS Post be secure enough?
The project is based on AS3.
Thanks in advance,
Best regards!
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