Hi everyone,

The game I'm making is a shooter: alienships fly across the screen and when I click them, they die.

I want to have a dynamic text that keeps score of the number of ships I kill, but I'm not managing to do it.

I have a "Main class" and an "Alienship class" in my game. This code is in the "Alienship class":

function Alienship():void
{
addEventListener(MouseEvent.CLICK,whenclick);
}

private function whenclick(e:MouseEvent)
{
trace("You're dead\n");
parent.removeChild(this);
}

It removes the alienship off the screen. But how can I have a variable that increments on each killing?

Thanks

Chiapa