i'ts not jquery...
you could try something like this...
Code:
onClipEvent(mouseDown){
spinSpeed = 5;
latestX = _xmouse;
checkX = function (dx, oldVal, newVal) {
if (oldVal != undefined) {
if (latestX-newVal<-30/spinSpeed) {
latestX = _xmouse;
if (_currentFrame == 1) {
gotoAndStop(_totalframes);
} else {
prevFrame();
}
} else if (latestX-newVal>30/spinSpeed) {
latestX = _xmouse;
if (_currentframe == _totalframes) {
gotoAndStop(1);
} else {
nextFrame();
}
}
}
return newVal;
};
this.onMouseMove = function() {
xdir = _xmouse;
};
this.watch("xdir", checkX);
}
onClipEvent (mouseUp) {
this.unwatch("xdir");
}