Flashmo_212_mp3 Player Template not playing on web but does on my computer
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Thread: Flashmo_212_mp3 Player Template not playing on web but does on my computer

  1. #1
    Junior Member
    Join Date
    Jun 2007
    Posts
    9

    Flashmo_212_mp3 Player Template not playing on web but does on my computer

    I am using a Flashmo template, plays fine all great on my computer, when I upoad it to the server just like this guy above it says loadng XML... and does nothing . Works fine on my drive when exporting it. I upload the same heierarchy and it won't Play please help me. Thanks I read the post a bove so I put the xml file in the songs folder but it made no difference. I uploaded the flashmo folder just as it was unzipped just to test it and it did the same thing exactly... as mine is doing but they bother work fine locally...Thanks
    /*

    Credits

    Flash MP3 Player

    Developed By
    http://www.flashmo.com

    Reference
    http://www.gotoandlearn.com

    Tweener
    http://code.google.com/p/tweener

    */

    import caurina.transitions.Tweener;
    import caurina.transitions.properties.ColorShortcuts;
    ColorShortcuts.init();

    var auto_play:Boolean = true;
    var i:Number;
    var total_items:Number;
    var current_no:Number = 0;
    var flashmo_xml:XML;
    var flashmo_item_list = new Array();
    var item_group:MovieClip = new MovieClip();

    var flashmo_s:Sound = new Sound();
    var flashmo_sc:SoundChannel = new SoundChannel();
    var flashmo_st:SoundTransform = new SoundTransform();
    var flashmo_cpi:Number = 0;
    var flashmo_lpi:Number = -1;
    var flashmo_pos:Number = 0;
    var item_paused:Boolean = false;
    var playback_min:uint;
    var playback_sec:uint;
    var total_min:uint;
    var total_sec:uint;
    var estimated_length:int;
    var drag_area:Rectangle = new Rectangle( 0, status_bar.status_bar_scroller.y, status_bar.load_progress_bar.width, 0 );

    this.addChild(item_group);
    item_group.mask = slider_mask;

    flashmo_item_1.visible = false;
    flashmo_sb.visible = false;
    status_bar.visible = false;
    flashmo_volume.visible = false;
    flashmo_previous.visible = false;
    flashmo_next.visible = false;
    flashmo_play.visible = false;
    flashmo_pause.visible = false;

    current_item_title.text = "Loading XML Data...";

    status_bar.status_bar_scroller.buttonMode = true;
    status_bar.status_bar_scroller.addEventListener( MouseEvent.MOUSE_DOWN, scroller_drag );
    status_bar.status_bar_scroller.addEventListener( MouseEvent.MOUSE_UP, scroller_drop );
    status_bar.fm_bar.addEventListener( Event.ENTER_FRAME, item_progress );
    status_bar.clickable_area.buttonMode = true;
    status_bar.clickable_area.addEventListener( MouseEvent.MOUSE_DOWN, position_seek );
    status_bar.load_progress_bar.addEventListener( Event.ENTER_FRAME, drag_area_progress );

    function load_xml( xml_file:String ):void
    {
    var xml_loader:URLLoader = new URLLoader();
    xml_loader.load( new URLRequest( xml_file ) );
    xml_loader.addEventListener(Event.COMPLETE, read_xml);
    }

    function read_xml( e:Event ):void
    {
    flashmo_xml = new XML(e.target.data);
    total_items = flashmo_xml.song.length();

    for( i = 0; i < total_items; i++ )
    {
    flashmo_item_list.push( {
    url: flashmo_xml.song[i].url.toString(),
    artist: flashmo_xml.song[i].artist.toString(),
    track: flashmo_xml.song[i].track.toString()
    } );
    }
    load_songs();
    add_controls();
    }

    function load_songs():void
    {
    for( i = 0; i < total_items; i++ )
    {
    var flashmo_item_mc:MovieClip = new MovieClip();
    var item:MovieClip = new flashmo_item();

    item.item_title.text = flashmo_item_list[i].artist + " - " + flashmo_item_list[i].track;
    item.y = item_group.numChildren * 30;

    item.hit.buttonMode = true;
    item.hit.addEventListener( MouseEvent.MOUSE_OVER, item_over );
    item.hit.addEventListener( MouseEvent.MOUSE_OUT, item_out );
    item.hit.addEventListener( MouseEvent.CLICK, item_click );
    item.name = "flashmo_song_" + item_group.numChildren;

    item.addChild(flashmo_item_mc);
    item_group.addChild( item );
    }

    flashmo_sb.visible = true;
    flashmo_sb.buttonMode = true;
    flashmo_sb.scrolling("item_group", "slider_mask", 0.80);

    play_item();
    }

    function add_controls():void
    {
    flashmo_previous.addEventListener(MouseEvent.CLICK , on_click_prev);
    flashmo_pause.addEventListener(MouseEvent.CLICK, on_click_pause);
    flashmo_play.addEventListener(MouseEvent.CLICK, on_click_play);
    flashmo_next.addEventListener(MouseEvent.CLICK, on_click_next);

    status_bar.visible = true;
    flashmo_volume.visible = true;
    flashmo_previous.visible = true;
    flashmo_next.visible = true;

    if( auto_play )
    {
    flashmo_pause.visible = true;
    flashmo_play.visible = false;
    }
    else
    {
    flashmo_play.visible = true;
    flashmo_pause.visible = false;
    }
    }

    function change_color( mc:MovieClip, r_offset:int, g_offset:int, b_offset:int ):void
    {
    Tweener.addTween( mc, {_color_redOffset:r_offset, _color_blueOffset:g_offset,
    _color_blueOffset:b_offset, time:1.5, transition:"easeOutExpo"});
    }

    function play_item():void
    {
    if( flashmo_lpi > -1 )
    change_color( MovieClip(item_group.getChildAt(flashmo_lpi) ), 0, 0, 0);

    change_color( MovieClip(item_group.getChildAt(flashmo_cpi) ), -40, 10, -40);

    flashmo_s.removeEventListener(ProgressEvent.PROGRE SS, load_progress);
    status_bar.load_progress_bar.removeEventListener(E vent.ENTER_FRAME, drag_area_progress);
    status_bar.load_progress_bar.scaleX = status_bar.clickable_area.scaleX =
    status_bar.fm_bar.width = status_bar.status_bar_scroller.x = 0;

    flashmo_sc.stop();
    flashmo_s = new Sound();
    flashmo_sc = new SoundChannel();
    flashmo_volume.mute.gotoAndStop("on");

    if( flashmo_volume.flashmo_scroller.x == 0 )
    flashmo_volume.flashmo_scroller.x = 60;

    flashmo_st.volume = flashmo_volume.flashmo_scroller.x /
    ( flashmo_volume.flashmo_scrollable_area.width - flashmo_volume.flashmo_scroller.width );
    flashmo_s.load( new URLRequest( flashmo_item_list[flashmo_cpi].url ) );

    status_bar.load_progress_bar.addEventListener( Event.ENTER_FRAME, drag_area_progress );

    if( flashmo_cpi != 0 || auto_play )
    {
    flashmo_sc = flashmo_s.play();
    item_paused = false;
    flashmo_pause.visible = true;
    flashmo_play.visible = false;
    }
    else
    {
    flashmo_pause.visible = false;
    flashmo_play.visible = true;
    }

    flashmo_sc.soundTransform = flashmo_st;
    flashmo_sc.addEventListener(Event.SOUND_COMPLETE, next_item_handler);
    flashmo_s.addEventListener(ProgressEvent.PROGRESS, load_progress);
    flashmo_lpi = flashmo_cpi;
    current_item_title.text = flashmo_item_list[flashmo_cpi].artist + " - " +
    flashmo_item_list[flashmo_cpi].track;
    }

    function next_item_handler( e:Event )
    {
    play_next_item();
    }

    function load_progress( e:ProgressEvent ):void
    {
    var load_ratio:Number = e.bytesLoaded / e.bytesTotal;
    status_bar.load_progress_bar.scaleX = status_bar.clickable_area.scaleX = load_ratio;

    if( load_ratio >= 1 )
    flashmo_s.removeEventListener( Event.ENTER_FRAME, load_progress );
    }

    function item_over( me:MouseEvent ):void
    {
    var mc:MovieClip = MovieClip(me.target.parent);
    current_no = parseInt(mc.name.slice(13,15));
    change_color(mc, -40, 0, 40);
    }

    function item_out( me:MouseEvent ):void
    {
    var mc:MovieClip = MovieClip(me.target.parent);
    current_no = parseInt(mc.name.slice(13,15));
    if( current_no != flashmo_cpi )
    change_color( mc, 0, 0, 0 );
    else
    change_color( MovieClip( item_group.getChildAt(flashmo_cpi) ), -40, 10, -40 );
    }

    function item_click( me:MouseEvent ):void
    {
    var mc:MovieClip = MovieClip(me.target.parent);
    current_no = parseInt(mc.name.slice(13,15));
    flashmo_cpi = current_no;
    play_item();
    }

    function on_click_pause( me:MouseEvent ):void
    {
    flashmo_play.visible = true;
    flashmo_pause.visible = false;
    pause_it();
    }

    function on_click_play( me:MouseEvent ):void
    {
    flashmo_pause.visible = true;
    flashmo_play.visible = false;
    unpause_it();
    }

    function pause_it():void
    {
    item_paused = true;
    flashmo_pos = flashmo_sc.position;
    flashmo_sc.stop();
    flashmo_sc.removeEventListener( Event.SOUND_COMPLETE, next_item_handler );
    }

    function unpause_it():void
    {
    item_paused = false;
    flashmo_sc = flashmo_s.play( flashmo_pos );
    flashmo_sc.addEventListener( Event.SOUND_COMPLETE, next_item_handler );
    }

    function on_click_next( me:MouseEvent ):void
    {
    play_next_item();
    }

    function on_click_prev( me:MouseEvent ):void
    {
    play_prev_item();
    }

    function play_next_item():void
    {
    if( flashmo_cpi < total_items - 1 )
    flashmo_cpi++;
    else
    flashmo_cpi = 0;

    play_item();
    }

    function play_prev_item():void
    {
    if(flashmo_cpi > 0)
    flashmo_cpi--;
    else
    flashmo_cpi = total_items - 1;

    play_item();
    }

    function scroller_drag( me:MouseEvent ):void
    {
    me.target.startDrag(false, drag_area);
    status_bar.status_bar_scroller.addEventListener( Event.ENTER_FRAME, on_scroll );
    status_bar.fm_bar.removeEventListener( Event.ENTER_FRAME, item_progress );
    stage.addEventListener( MouseEvent.MOUSE_UP, up );
    }

    function scroller_drop( me:MouseEvent ):void
    {
    me.target.stopDrag();
    }

    function position_seek( me:MouseEvent ):void
    {
    status_bar.status_bar_scroller.startDrag(true, drag_area);
    status_bar.status_bar_scroller.addEventListener( Event.ENTER_FRAME, on_scroll );
    status_bar.fm_bar.removeEventListener( Event.ENTER_FRAME, item_progress );
    stage.addEventListener( MouseEvent.MOUSE_UP, up );
    }

    function up( me:MouseEvent ):void
    {
    status_bar.status_bar_scroller.stopDrag();
    set_progress();

    status_bar.fm_bar.addEventListener( Event.ENTER_FRAME, item_progress );
    status_bar.status_bar_scroller.removeEventListener ( Event.ENTER_FRAME, on_scroll );
    stage.removeEventListener( MouseEvent.MOUSE_UP, up );
    }

    function on_scroll( e:Event ):void
    {
    status_bar.fm_bar.width = status_bar.status_bar_scroller.x;
    var playback_ratio:Number = ( status_bar.fm_bar.width / status_bar.load_progress_bar_bg.width )
    * estimated_length * 0.001;

    playback_min = Math.floor(playback_ratio / 60);
    playback_sec = Math.floor(playback_ratio % 60);

    status_bar.status_text.text = pad_zero(playback_min) + ":" + pad_zero(playback_sec)
    + " / " + pad_zero(total_min) + ":" + pad_zero(total_sec);
    }

    function set_progress():void
    {
    var load_time:Number = flashmo_s.bytesLoaded / flashmo_s.bytesTotal;
    var estimated_length:int = Math.ceil( flashmo_s.length / load_time );
    var pos:Number = estimated_length * ( status_bar.status_bar_scroller.x / status_bar.load_progress_bar_bg.width );

    if( !item_paused )
    {
    if( Math.ceil(pos) == estimated_length )
    {
    play_next_item();
    }
    else
    {
    flashmo_sc.stop();
    flashmo_sc = flashmo_s.play(pos);
    flashmo_sc.addEventListener( Event.SOUND_COMPLETE, next_item_handler );
    }
    }
    else
    {
    if( pos == estimated_length )
    pos = pos - 1;
    flashmo_pos = pos;
    }
    }

    function item_progress( e:Event ):void
    {
    if( !item_paused )
    {
    var load_time:Number = flashmo_s.bytesLoaded / flashmo_s.bytesTotal;
    estimated_length = Math.ceil( flashmo_s.length / load_time );

    playback_min = Math.floor( ( flashmo_sc.position * 0.001 ) / 60);
    playback_sec = Math.floor( ( flashmo_sc.position * 0.001 ) % 60);
    total_min = Math.floor( ( estimated_length * 0.001 ) / 60 );
    total_sec = Math.floor( ( estimated_length * 0.001 ) % 60 );

    status_bar.fm_bar.width = Math.round( flashmo_sc.position / flashmo_s.length * status_bar.load_progress_bar.width );
    status_bar.status_bar_scroller.x = status_bar.fm_bar.width;
    status_bar.status_text.text = pad_zero(playback_min) + ":" + pad_zero(playback_sec) + " / " +
    pad_zero(total_min) + ":" + pad_zero(total_sec) ;
    }
    }

    function drag_area_progress( e:Event ):void
    {
    drag_area = new Rectangle(0, status_bar.status_bar_scroller.y, status_bar.load_progress_bar.width, 0);

    if( status_bar.load_progress_bar.width == status_bar.load_progress_bar_bg.width )
    status_bar.load_progress_bar.removeEventListener( Event.ENTER_FRAME, drag_area_progress );
    }

    function pad_zero( str_to_pad:Number ):String
    {
    if(str_to_pad < 10)
    return "0" + str_to_pad;
    else
    return String( str_to_pad );
    }

  2. #2
    Junior Member
    Join Date
    Jun 2007
    Posts
    9
    I am using the Flashmo_212_mp3 Player Template, plays fine all great on my computer, when I upload it to the server it says loadng XML... and does nothing . Works fine on my drive when testing and exporting it. I upload the same hierarchy and it won't Play please help me. I uploaded the flashmo folder just as it was unzipped just to test it and it did the same thing exactly... as mine is doing but they bother work fine locally...Thanks This is not the first time have run into a Flashmo template with bad code in it. A guy helped me fix a video player once and then it stopped again. Is anyone having any consistent luck with these players? Can you point me to one that actually works? Is it Me? If I upload their whole folder and then it does not play from the HTML file but instead does the same things what does that tell us? Please if anyone can help me figure this out. Thanks

  3. #3
    Junior Member
    Join Date
    Jun 2007
    Posts
    9
    Here is the actual files from the folder you download and it does not work after being uploaded..... Does Flashmo do this on purpose? If you download a sample it's supposed to work before you even edit it. This one doesn't can anyone help me with this? http://www.scottlee.org/vroom/flashm...ayer_mini.html

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