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how to populate txt within movieclip created using duplicatemovieclip command
i have amovie clip on stage with a text field inside it.
i want to create multiple movie clips using duplicatemovieclip command and in each i want to popluate the text field with different text.
Code:
for(m=0; m < 5; m++)
{
if (m==0){
cat.name_txt.htmlText="first";
cat._y=50;
}
else
{
duplicateMovieClip (cat, "cat" + m+1, m+1);
newname = "cat" + m+1;
//trace (newname);
newname.name_txt.htmlText="crap";
newname._y = 50*(m+1);
trace(newname._y);
}
only the first is being displayed....plz guide with this code ...i think i m making a mistake in the newname method of addressing the movieclips created using the duplicate command
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.
Hi,
You can try something like this, its easy enough to decipher
PHP Code:
var Names:Array = ["first", "crap", "fart", "idiot", "smelly"]; var NumberRequired = 5;
for (var m = 0; m < NumberRequired; m++) { duplicateMovieClip("cat", "cat" + m, this.getNextHighestDepth()); this["cat" + m]._y = 50 * (m + 1); this["cat" + m]._x = 100; this["cat" + m].name_txt.htmlText = Names[m]; this["cat" + m].onRollOver = function(){ trace(this._name + " - " + this.name_txt.htmlText); }; }
Last edited by fruitbeard; 01-18-2013 at 06:16 AM.
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below is my code
Code:
var countcategory:Array = shoplistXML.firstChild.childNodes;
for (i=0;i<category.length;i++)
{
categoryname[i]=shoplistXML.firstChild.childNodes[i].attributes.name;
}
for(m=0; m < countcategory.length; m++)
{
if (m==0)
{
catname.catname_txt.htmlText=categoryname[m];
catname._y=50;
}
else
{
duplicateMovieClip("catname", "catname" + m, this.getNextHighestDepth());
this["catname" + m]._y = 50 * (m + 1);
this["catname" + m]._x = 300;
this["catname" + m].catname_txt.htmlText = categoryname[m];
trace (this["catname" + m].catname_txt.htmlText);
trace (categoryname[m]);
//this["cat" + m].onRollOver = function(){
//this["catname" + m].catname_txt._color=0x555555
//};
}
the trace categoryname[m] traces the name correctly...
but the line trace (this["catname" + m].catname_txt.htmlText); is tracing as undefined
what am i doing wrong
xml is
Code:
<content>
<category name="fruits">
<item>1</item>
</category>
<category name="veg">
<item>2</item>
</category>
<category name="non-veg">
<item>3</item>
</category>
</content>
Last edited by glassfairy; 01-19-2013 at 02:39 AM.
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below is my FULL code
Code:
stop();
var shoplistXML:XML = new XML();
shoplistXML.ignoreWhite=true;
var m:Number =0;
var categorynum:Array = new Array();
var categoryname:Array = new Array();
shoplistXML.onLoad= function(success)
{
if (success)
{
var countcategory:Array = shoplistXML.firstChild.childNodes;
var category:Array = shoplistXML.firstChild.childNodes;
for (i=0;i<category.length;i++)
{
categoryname[i]=shoplistXML.firstChild.childNodes[i].attributes.name;
}
for(m=0; m < countcategory.length; m++)
{
if (m==0)
{
catname.catname_txt.htmlText=categoryname[m];
catname._y=50;
}
else
{
duplicateMovieClip("catname", "catname" + m, this.getNextHighestDepth());
this["catname" + m]._y = 50 * (m + 1);
this["catname" + m]._x = 300;
this["catname" + m].catname_txt.htmlText = categoryname[m];
trace (this["catname" + m].catname_txt.htmlText);
trace (categoryname[m]);
}
}
}
}
shoplistXML.load("shoplist_gallery.xml");
the trace categoryname[m] traces the name correctly...
but the line trace (this["catname" + m].catname_txt.htmlText); is tracing as undefined
what am i doing wrong
xml is
Code:
<content>
<category name="fruits">
<item>1</item>
</category>
<category name="veg">
<item>2</item>
</category>
<category name="non-veg">
<item>3</item>
</category>
</content>
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.
Hi,
I don't do xml, but the line
trace (this["catname" + m].catname_txt.htmlText);
should probably be
trace (this["catname" + m].catname_txt.text);
Try attaching your fla so people don't need to try and create new files to act and work like yours.
P.s. Please don't private message telling me to look at your new post
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Hi,
This will work for you
PHP Code:
stop();
var shoplistXML:XML = new XML();
shoplistXML.ignoreWhite = true;
var m:Number = 0;
var category:Array = new Array();
var categoryname:Array = new Array();
shoplistXML.onLoad = function(success)
{
if (success)
{
var category:Array = shoplistXML.firstChild.childNodes;
for (m = 0; m < category.length; m++)
{
categoryname[m] = shoplistXML.firstChild.childNodes[m].attributes.name;
duplicateMovieClip("catname", "catname" + m, _root.getNextHighestDepth());
_root["catname" + m]._y = 50 * (m + 1);
_root["catname" + m]._x = 300;
_root["catname" + m].catname_txt.htmlText = categoryname[m];
trace(_root["catname" + m].catname_txt.text + " - " + _root["catname" + m]._name);
}
}
};
shoplistXML.load("shoplist_gallery.xml");
but you are better off duplicating a clip that is off stage, the first one made it awkward to manage.
you could always attachmovie clip instead from the library, but this works.
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yes the _root worked!
it traces correctly now but the movie clip is not created on stage
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Hi,
Attach your fla file so I/we can take a proper look at the set up.
My version works flawlessly but is probably different to yours.
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Hi, as you are here now, post your fla or did you get it sorted?
Perhaps you need to have the movie clip you need duplicating on stage (or off stage at least). otherwise you will need to use attachmovieclip
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