Setup for ambient motion on many shapes
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Thread: Setup for ambient motion on many shapes

  1. #1
    Junior Member
    Join Date
    Feb 2013
    Posts
    1

    Setup for ambient motion on many shapes

    Hi, I'm using CS6 and am a complete noob so this may be really obvious.

    I have a grid of small squares that I'd like to animate with an ambient "breath" cycle. I know I could move them individually. I'd like to figure out how to set up a larger group, rig, or lattice. Then I could use that animation and change the number of squares.

    I roughed the idea by selecting and transforming all 28 squares. This scales each shape nonuniformly and is only in 2 axes.

    Thanks so much for your help!

    squaresBreathing.gif

  2. #2
    Senior Member realMakc's Avatar
    Join Date
    Oct 2002
    Posts
    665
    you could scale up container and move it up-left at the same time

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