trying to make coins rise/fade as i pick them up, but isnt working. im aware that its an enterframe listener and not a circumstancial function call like it will be later stop(); import flash.display.*; plusfive.addEventListener(Event.ENTER_FRAME, riseFade); function riseFade(event:Event):void { plusfive.alpha -= 0.01; plusfive.y -= 1; }
that looks fine. What's the problem?
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not sure, object plusfive isnt affected
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