[AS2] Wheel of fortune spinner - need help, please!
Recently I've found Spinner_v3.fla created by the member Nig 13 and I've changed it to the purpose of the new math game I'm creating... Since I've done the rotation within onEnterFrame function - the spinner itself is the event handler - I have no idea how to detect the chosen number: meaning on which number is the spinner stopped after each rotation - in other words: which part of the spinner is under the pointer...
I thought to create a separate mc for each slice of the spinner (inside spinner) and somehow to "read" above which slice of the spinner (number) is the pointer after each rotation ...??? But I don't have the slightest idea how to achieve it...
I really really hope that someone will be able to help me and thank you very much in advance!
Last edited by avukovi4; 05-12-2013 at 03:38 PM.
I accidentally posted the question in this category (don't know how to remove it) ... I will post it under AS2 category... Sorry for the inconvenience!
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