Recently I've found Spinner_v3.fla created by the member Nig 13 and I've changed it to the purpose of the new math game I'm creating... Since I've done the rotation within onEnterFrame function - the spinner itself is the event handler - I have no idea how to detect the chosen number: meaning on which number is the spinner stopped after each rotation - in other words: which part of the spinner is under the pointer...
I thought to create a separate mc for each slice of the spinner (inside spinner) and somehow to "read" above which slice of the spinner (number) is the pointer after each rotation ...??? But I don't have the slightest idea how to achieve that...
I really really hope that someone will be able to help me and thank you very much in advance!
P.S. I previously posted this question in the "Newbies & General flash questions" category by accident ... Sorry for the inconvenience!