Hi, I'm making a dress-up game where you have the option to use a hue, brightness and saturation slider to change the color of your character's hair and clothes.

I recently learned how to make Actionscript 3 Classes and decided to use one for my game. Here is what my code looks like so far:

Code:
package
{
		import flash.display.MovieClip;
		import fl.events.SliderEvent;
		import flash.geom.ColorTransform;
		import fl.motion.AdjustColor;
		import flash.filters.ColorMatrixFilter;
		
		public class Main extends MovieClip
		{
			private var colorTransform:ColorTransform=new ColorTransform();
			private var color:AdjustColor=new AdjustColor();
			private var filter:ColorMatrixFilter;
			private var hairRoot=MovieClip(root).maleBodyHairFront;
			
			public final function Main():void
			{
				color.brightness=0;
				color.contrast=0;
				color.hue=0;
				color.saturation=0;
				addListeners();
			}
			private final function addListeners():void
			{
				hairWindow1.brightSlider.addEventListener(SliderEvent.CHANGE, updateBrightness);
				hairWindow1.hueSlider.addEventListener(SliderEvent.CHANGE, updateHue);
				hairWindow1.satSlider.addEventListener(SliderEvent.CHANGE, updateSaturation);
			}
			private final function updateBrightness(e:SliderEvent):void
			{
				color.brightness=e.target.value;
				update();
			}

		private final function updateHue(e:SliderEvent):void
		{
			color.hue=e.target.value;
 			update();
		}
		
		private final function updateSaturation(e:SliderEvent):void
		{
			color.saturation=e.target.value;
			update();
		}
		private function update():void
		{
			filter = new ColorMatrixFilter(color.CalculateFinalFlatArray());
			switch(hairRoot.currentFrame)
	{
		case 1:hairRoot.maleBodyHairFrontColor1.filters = [filter];break;
		case 2:hairRoot.maleBodyHairFrontColor2.filters = [filter];break;
		case 3:hairRoot.maleBodyHairFrontColor3.filters = [filter];break;
		case 4:hairRoot.maleBodyHairFrontColor4.filters = [filter];break;
		case 5:hairRoot.maleBodyHairFrontColor5.filters = [filter];break;
		case 6:hairRoot.maleBodyHairFrontColor6.filters = [filter];break;
		case 7:hairRoot.maleBodyHairFrontColor7.filters = [filter];break;
		case 8:hairRoot.maleBodyHairFrontColor8.filters = [filter];break;
		case 9:hairRoot.maleBodyHairFrontColor9.filters = [filter];break;
		case 10:hairRoot.maleBodyHairFrontColor10.filters = [filter];break;
		case 11:hairRoot.maleBodyHairFrontColor11.filters = [filter];break;
		case 12:hairRoot.maleBodyHairFrontColor12.filters = [filter];break;
		case 13:hairRoot.maleBodyHairFrontColor13.filters = [filter];break;
		case 14:hairRoot.maleBodyHairFrontColor14.filters = [filter];break;
		case 15:hairRoot.maleBodyHairFrontColor15.filters = [filter];break;
		case 16:hairRoot.maleBodyHairFrontColor16.filters = [filter];break;
	}
		}
	}
}
If you want to get a better picture of what I'm doing, view the screenshot below and follow a link to the beta version of my game: http://joy-ling.site88.net/trainercreator2.html

Screen shot 2013-07-15 at 9.50.13 PM.png

Basically, the sliders are in the second frame of the Movie Clip hairWindow1. I want to be able to change the color of the Movie Clip maleBodyHairFront, which is on the main timeline. maleBodyHairFront has multiple frames inside it, which are all labelled. When I test the scene, no errors occur, however, I am unable to change the color of the hair. The rest of my code is inside the timeline.

What is wrong and how can I fix my problem?