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Drawn movieclip X & Y position don't match stage X&Y (not nested) AS2/CS5
Hi all!
I am working on a project where the user can draw a box around a portion of an image, and that image will duplicate and enlarge on the screen and applying the drawn box as a mask showing only the portion they selected. My issue, is that the X&Y position of the drawn box don't seem to correspond to the stage, even though it isn't nested. The Y position might be -250 and it is sitting in the middle of the screen. I want to center the newly masked image on the screen, but since the Y position doesn't match the stage, I can't seem to figure out how to do that.
I have never used the drawing API for something this complex before, so I am hoping someone with more experience can weigh in on this!
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Hi,
If you can attach your *.fla then we can try to help you solve your problem.
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Hi,
Without seeing any of your code or your *.fla, perhaps this might be of some assistance.
inside there are some comments which can be uncommented to achieve what I think you were asking for, anyhow, please feel free to exploit it.
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Hi fruitbeard! Thanks for the zip! The uncommented version is closer to what I was going for, keeping the original image and then adding the duplicated masked image on top in the center. I think I can noodle it out from what you provided here! Unfortunately, this is for a legal matter, so I can't upload the files, but I will look into this copy pixels function! Didn't know that was a thing!
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Hi,
Glad you might be able to make it work for you, here is a better version, the last one was limited to drawing only to the right and down, this one can draw through all directions.
Good luck
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Hi,
There is a rogue var in the second one, although you probably could figure it out or don't need it, just replace the "initialY" that is there with "yPoint".
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