my flash game is 13 mb when combined together, so I want to load some of the files externally using the MovieClipLoader function
right now I have a separate 4 mb 'sounds.swf' that loads into the movie
so my plan is to upload 'sound.swf' onto upload.ungrounded AKA dumping grounds,
and so the published product will load sounds from this swf on upload.ungrounded
how exactly do I do that?
I tried looking up the source code to find the exact location of the .swf file on dumping grounds, but the server prohibits me from accessing that .swf
is there an alternative way go about this?