SWF to EXE.. yep.. again
A Flash Developer Resource Site

Results 1 to 6 of 6

Thread: SWF to EXE.. yep.. again

  1. #1
    Member Manic_Man's Avatar
    Join Date
    Dec 2007
    Location
    Hastings, England
    Posts
    91

    SWF to EXE.. yep.. again

    a lot of people ask this kinda thing so.. lets try it..

    I'm looking for a EXE wrapper for a SWF file (game in the end). I still use AS2 (CS4). Now, I would like one that allows Dynamic screen res change which can be tied into a menu in the flash (so any with extended FScommands) but more important, one that allows Saving and loading of files (and reading) via dialogue boxes.

    I've tried a few demos right now.. SWF Maestro seamed okay until it seamed it would only return a path to the save /load file, wouldn't allow me to READ the file to get the variables from it.

    I tried the old SWFKit which seams the better one, but it seams discontinued (contacting the company for information has so far appeared useless) and while I can get the Dialogue boxes to work, the DataFile.save (or Datafile.saveAndEnc) commands don't seam to want to work. and the help is.. not helping ^_^;

    I would try something like Northcodes program but I have a budget of around $50 and SWFStudio seams to include ALOT of stuff which means it's good for the price, but way more then what I want or need it for.

    Any ideas?

  2. #2
    Tim (Super Moderator) Northcode's Avatar
    Join Date
    Dec 2000
    Location
    Whitehorse YT
    Posts
    3,746
    Try contacting that Northcode guy and see if he'll give you a free promo copy. He doesn't give out a lot of freebies, but you might get lucky
    When your swf2exe tool just HAS to work
    there's only one choice... SWF Studio

  3. #3
    Member Manic_Man's Avatar
    Join Date
    Dec 2007
    Location
    Hastings, England
    Posts
    91
    ^_^

    possible. I'm currently just trying to make my own wrapper.. my C++ is a bit rusty though, but I'll try being nice to him if it fails ^_^

  4. #4
    Tim (Super Moderator) Northcode's Avatar
    Join Date
    Dec 2000
    Location
    Whitehorse YT
    Posts
    3,746
    Building your own wrapper isn't too hard, but it gets less fun when you want to support a lot of different machines running different versions of Windows, using different versions of the C++ runtimes etc. Support is generally a lot more time consuming than development
    When your swf2exe tool just HAS to work
    there's only one choice... SWF Studio

  5. #5
    Member Manic_Man's Avatar
    Join Date
    Dec 2007
    Location
    Hastings, England
    Posts
    91
    true.. Since I mostly need only Custom Icon, Title, Res and save/load external file (save) it shouldn't be too tricky. and I only got VS 6.. shouldn't need much more then the 3 dlls and flash player installed.. trouble right now (though surely not the only one) is calling the swf as a embedded resource..
    but...

    well.. I wonder what a promo copy entails ^_^;.. or if they might want to start marketing a cut down version at a lower price end..

  6. #6
    Member Manic_Man's Avatar
    Join Date
    Dec 2007
    Location
    Hastings, England
    Posts
    91
    Naw.. custom Wrapper seams to be out of the question at the moment.. it doesn't want to play ball with me..
    So i'll think I'll send an e-mail ^_^

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  




Click Here to Expand Forum to Full Width

HTML5 Development Center

Poll by Flashkit.com