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Make Chracter move after the mouse (AS3)
I don't know but with my simple logic shouldn't this be how i move the instance (Chare) after the mouse?
This doesn't work show if you could tell me what i should do i what i shouldn't.
P.S.
Doesn't show any errors
import flash.events.Event;
import flash.events.MouseEvent;
function update (evt:Event)
{
var moveY:Number = mouseY
var moveX:Number = mouseX
Chare.X = moveX
Chare.Y = moveY
}
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If you're wanting to attach an image or movie clip then the only thing you should need in in this instance is:
Chare.x = mouseX
Chare.y = mouseY
You shouldn't need to assign variables for them to get it to work, just specify that the instance is directly on the mouseX and mouseY values.
For my own game, i also added line that says:
Mouse.hide()
to hide the mouse cursor so only the image was visible on the mouse pointer.
Hope this helps
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