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Thread: Getting errors with TweenColorTransform

  1. #1
    Junior Member
    Join Date
    Oct 2017

    Getting errors with TweenColorTransform


    I need to rewrite a code made in AS2 to AS3. I have the following code:

    import mx.transitions.TweenColorTransform;
    import mx.transitions.easing.*;
    import flash.geom.ColorTransform;

    var tween01 = new TweenColorTransform(
    myBall1_mc, // movie clip to tween
    "", // property to tween
    Strong.easeOut, // easing function
    myBall1_mc.transform.colorTransform, // start transform
    new ColorTransform(2, 1, 10,0,255,255,255,-255), // final transform
    1.5, // seconds duration
    true); // use seconds for duration (false = use frames)
    // color transform yoyo
    tween_ct.onMotionFinished = function()

    But when I test this code am getting the following error:

    "The class or interface 'mx.transitions.TweenColorTransform' could not be loaded."

    Does someone know what I have to do for getting it run properly?
    Thank you very much in advance!

  2. #2
    Senior Member
    Join Date
    Feb 2005
    https://forums.adobe.com/thread/1005703 This looks like what you'd want. Just look down a few posts.
    I think this might be what you're looking for:
    import fl.transitions.Tween;
    import fl.transitions.easing.*;

    var myColor:ColorTransform = new ColorTransform();

    myColor.color = 0x000000; //Here you can give the color whatever you want...

    myClip.transform.colorTransform = myColor;
    var myTween = new Tween(myClip,'alpha',Strong.EaseIn,0,1,5,true);


  3. #3
    Junior Member
    Join Date
    Oct 2017

    Thumbs up I've found the solution...

    Thank you very much for your reply. I was still looking for some information about and I found out the TweenColorTransform is an extension of the Color Tween Classes v1.0. Seems it's not available anymore but I was testing that code and realized that replacing the first line:

    import mx.transitions.TweenColorTransform;
    By this one:

    import mx.transitions.*;
    The error has gone and the code is working fine. Now I can start to write the same code in AS3...

    Thank you for the link and thank you very much for your cool reply!

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