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  1. #41
    Member
    Join Date
    Oct 2016
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    54

  2. #42
    Senior Member Alloy Bacon's Avatar
    Join Date
    Apr 2011
    Posts
    928
    look this is how you make an os: https://rpguy.weebly.com/l.html

  3. #43
    Senior Member Alloy Bacon's Avatar
    Join Date
    Apr 2011
    Posts
    928
    container.spObject.transform.matrix3D.appendRotati on(rotx,Vector3D.X_AXIS);
    container.spObject.transform.matrix3D.appendRotati on(roty,Vector3D.Y_AXIS);
    container.spObject.transform.matrix3D.appendRotati on(rotz,Vector3D.Z_AXIS);

    same axis code you asked

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