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  1. #21
    Senior Member Alloy Bacon's Avatar
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    Apr 2011
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    911
    that's really good if you need more help include another .fla that says what it needs with your updated scripts
    app awesome like opposum

  2. #22
    Junior Member
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    Jan 2018
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    24
    okay, would sure do. Thanks.

  3. #23
    Junior Member
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    Jan 2018
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    Code:
    stage.addEventListener(MouseEvent.MOUSE_MOVE, showLD2);
    function showLD2 (e:MouseEvent):void {
    		if (mouseY <= 344 && workWindow.LD2nd.visible = false ){
    		workWindow.LD2nd.visible = true;
                   }
    }
    Please what do you reckon would be the best way to frame the above syntax, line 3 more specifically

  4. #24
    Senior Member Alloy Bacon's Avatar
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    Apr 2011
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    911
    LD2nd.visible needs == not = alone.

    stage.addEventListener(MouseEvent.MOUSE_MOVE, showLD2);
    function showLD2 (e:MouseEvent):void {
    if (mouseY <= 344 && workWindow.LD2nd.visible == false ){
    workWindow.LD2nd.visible = true;
    }
    }
    app awesome like opposum

  5. #25
    Junior Member
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    Jan 2018
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    24
    Thanks. Erm....I don't know but it doesn't seem to be obeying the "&& workWindow.LD2nd.visible == true" condition before executing the whole code. Is there something I'm missing?

  6. #26
    Senior Member Alloy Bacon's Avatar
    Join Date
    Apr 2011
    Posts
    911
    if it is not visible the mouse event can't see it, I recommend you use alpha to hide it
    app awesome like opposum

  7. #27
    Senior Member Alloy Bacon's Avatar
    Join Date
    Apr 2011
    Posts
    911
    also it is workWindow.visible that's currently false not workWindow.LD2nd.visible
    app awesome like opposum

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