A Flash Developer Resource Site

Page 2 of 5 FirstFirst 12345 LastLast
Results 21 to 40 of 99

Thread: **** Swish 2.0 Alpha 5 BUG THREAD ****

  1. #21
    SWiSHer extraordinaire
    Join Date
    Dec 2000
    Location
    Australia
    Posts
    3,900
    Originally posted by Rykor
    The Font size box is backwards. 15=51 and 51=15 this how it iss with all all sizes and it becomes even more of a pain trying to get in the three digit sizes.
    That has already been reported (but in a different thread) and fixed and will be in the next alpha.

    As a workaround for the time being, you'll need to move the cursor to the end of the text box after typing each letter (either with the mouse or the arrow keys).
    By the way excellent you guys were able to fix the number of characters problem for the text fields.
    This font size combo box problem was actually similar (but not the same) and easy to fix once we kne about it. Keep hunting for those bugs !!!

  2. #22
    SWiSHer extraordinaire
    Join Date
    Dec 2000
    Location
    Australia
    Posts
    3,900
    Originally posted by flash777
    1. I selected my elipse

    2. I tried all the position "align" defaults in the
    Transform panel but only a slight movement of a few
    pixels with a couple of them. "Top Left" did squat,
    etc., etc.
    That is correct .. the alignment should do NOTHING to an already placed object. All it does is say what coordinate is displayed in the X,Y coordinates.

    We are seriously considering getting rid of it (it just adds confusion) .. the only reason we haven't so far is that we'd have to write some code to handle oldSWI files that have the alingment there.

    Either that, or we make the alignment actually DO something, like be the centre for rotation and scaling.

    Bascially, the use it had in the old SWiSH, before all the nice visual editing etc is all but gone. Its just a remnant fro mthe past
    3. Can you please possibly "narrow" up the effects dialog
    boxes a bit more (for example: you *could* put the
    "Uniform" checkboxes UNDERNEATH and left instead of
    clear over to the right with so much blank space on
    the rest of the dialog box which keeps it so darn wide.
    The Move effect tab (formerly End Transform) is chocker block ful already .. there is NO room to move the checkboxes anywhere. And, as the biggest page, it is the one that sets the size for all the other pages (they HAVE to all be the same size)).
    My reasoning for this is simple...and tied to #4. The
    buttons (or some of them) could even be narrower (no
    one requires they all be the same width, really :-)
    What buttons? And on a single dialog, the buttons SHOULD all be the same size as a matter of good GUI design. A constistent interface is usually much more pleasing ot the eye and easier to understand.
    4. Be default, these dialog boxes seem to show up in the
    center of the screen. This requires PHYSICALLY MOVING
    or DRAGGING them out-of-the-way in order to utilize the
    "Preview" function...a lot of mouse-movement and time
    considering the frequency of use. SUGGESTION: By
    Default, have these effects dialog boxes pop-up either
    clear to the left or clear to the right. Or, BETTER
    YET, give us the ability to choose our own positioning
    "Defaults" in some kind of "Preferences" or "Setup" tab.
    Otherwise, using v2.0 will end up requiring about 30%
    of our "design time" being spent in d-r-a-g-g-i-n-g
    these dialog boxes out-of-the-way in order to utilize
    the Preview function. Make sense???? Tnx.
    I'm putting code in there to simply remember the position of the dialog from when it was last popped up. So the first time it appears, you can drag it away to see what is going on, and the next time it appears it will come up in that new position (instead of always being centred). That annoys us too :-)
    5. By default, when the "Move" effect is selected and the
    "Move" dialog box comes up, the cursor is blinking in
    the name "Move" field. If would be much more functional
    to have it blink by default in the fps field, so all we
    have to do is quickly type a number if we want to change
    the duration...WITHOUT HAVING TO Mouse the cursor. I'm
    suggestion SIGNIFICANT REDUCTION IN OPERATOR USAGE of
    that #&*! mouse
    I'll change that now. Mind you all you need to do now is type [Tab]XXX. Its only one extra keystroke, so I don't think it is really a BIG issue.
    6. Also, when we select X, Y, Scale, Rotate, Alpha Fade &
    Color options on the "Move" dialog box (and I believe
    these "Move" functions will be heavily utilized more),
    here we once again must MOUSE THE CURSOR to each of
    the individual field boxes to enter the desired number.
    For example: If we click on "Scale", and Choose "Increase
    Scale By", as soon as the field appears, the cursor, by
    DEFAULT, should appear in that field (and the same way
    for all of the other choices...in ALL OF THE EFFECTS
    DIALOG BOXES.

    Just stop and think how many UNNECESSARY MOUSE MOVEMENTS
    AND CLICKS COULD BE ELIMINATED in one user project, then
    times the total number of projects the average user will
    do, times the total number of SWiSH users?????
    Yes .. we know all about that. We tried making it move to the edit box and it stuffed things up completely (got all confused). We've done quite a few changes there and, now that the Move page appears to be working properly and is stable, I'm planning on revisiting the focus change and see if it now works without stuffing up everything else.
    7. Umh, in all humility, I am a "GUI EFFICIENCY EXPERT"
    Seriously, this could also help reduce Carpal Tunnel,
    or SWiSH Tunnel. Try it yourself. Do a "Move" and
    select EACH of the options and plug in some numbers.
    Then, picture yourself doing that thousdand of times
    and see if this can't be more efficient by having the
    cursor DEFAULT to where you have to type.
    Yes.. you've made your point

  3. #23
    Marauder-Man
    Join Date
    Dec 2000
    Location
    NJ, USA
    Posts
    349
    when i click preview of an effect while on the screen incase i want to make adjustments. i can not see the prreview unless i move the little window out of the way.....
    is this supposed to happen???


  4. #24
    Senior Member
    Join Date
    Jul 2000
    Posts
    675
    Roger wrote:

    "That is correct .. the alignment should do NOTHING to an already placed object. All it does is say what coordinate is displayed in the X,Y coordinates.

    We are seriously considering getting rid of it (it just adds confusion) .. the only reason we haven't so far is that we'd have to write some code to handle oldSWI files that have the alingment there."

    I'll put my vote in for keeping them until we have true group object alignment (align centers, align left edges, align right edges, etc.). The reason I think it's helpful is that you can do ad hoc aligning on the left, right or center of objects by picking your alignment. If I want to align left on two objects I can choose left alignment, then match up the x coordinates regardless of how big or small they are. Until there's true alignment tools, I'd say that alignment dialogue is crucial for different pixel perfect alignments.

    Of course, if you want to add group selection aligning, feel free, you won't hear me complaining

    Best, Will

  5. #25
    SWiSHer extraordinaire
    Join Date
    Dec 2000
    Location
    Australia
    Posts
    3,900
    Originally posted by flash777
    More "GUI Efficiency" ...

    The "Play Scene" & "Play Effect" buttons are great!!!

    HOWEVER, close to a Bazillion additional Mouse Movements can also be further eliminated (I just realized this) by
    something very, very simple.

    1. Whenever we right-mouse click, put Play, Play Scene &
    Play Effect either at the extreme TOP (most desirable)
    or Extreme bottom of the panel that pops up...and
    throw in another separator line from the other options.
    I've added these in a few more relvant places now
    2. This would be EXTREMELY USEFUL for simply clicking on
    a Scene in the Outline panel, immediately right-clicking
    the mouse (without having to move your hand), and then
    hardly moving the mouse at all to make our choice.
    I've added these in a few more relevant places now
    3. The ULTIMATE would be to have a User-defined "Preference"
    setting where we could automatically have the mouse
    positioned on the panel at our "favorite" or "most used"
    choice (i.e., either Play, Play Scene or Play Effect.
    Once again, considerable ELIMINATION of having to mouse
    up to the tool bar for functionality that is heavily
    used during design.
    You can define your own hot keys for thngs like Play and Stop .. that would probably help.

  6. #26
    SWiSHer extraordinaire
    Join Date
    Dec 2000
    Location
    Australia
    Posts
    3,900
    Originally posted by huns222
    when i click preview of an effect while on the screen incase i want to make adjustments. i can not see the prreview unless i move the little window out of the way.....
    is this supposed to happen???
    I assume you mean that you have brought up the effect sheet to edit the effect settings and clicked on the "Preview" button at the bottom. That button starts playing the effect in the layout view. If you cannot see the view because the effect sheet is in the way, then you do indeed need to drag it out of the way. If it disappeared, then you couldn't see the settings to make further changes.

  7. #27
    SWiSHer extraordinaire
    Join Date
    Dec 2000
    Location
    Australia
    Posts
    3,900
    Originally posted by flashopper
    Roger wrote:

    "That is correct .. the alignment should do NOTHING to an already placed object. All it does is say what coordinate is displayed in the X,Y coordinates.

    We are seriously considering getting rid of it (it just adds confusion) .. the only reason we haven't so far is that we'd have to write some code to handle oldSWI files that have the alingment there."

    I'll put my vote in for keeping them until we have true group object alignment (align centers, align left edges, align right edges, etc.).
    We have that already throught the use of Snap to Object (its on the toolbar next to the snape to grid and show grid buttons).

    Then you just drag the objets around and they will line up with each other.

    You can also use this to help make objects teh same width or height as each other.

  8. #28
    Senior Member
    Join Date
    Jul 2000
    Posts
    675
    Roger wrote: <<We have that already throught the use of Snap to Object (its on the toolbar next to the snape to grid and show grid buttons).

    Then you just drag the objets around and they will line up with each other.

    You can also use this to help make objects teh same width or height as each other.>>

    Oh, you rock. Just tried it, that works awesome, thank you. Guess that takes care of that for the time being!

    By the way, two questions: what are the url controls for on a scene tab, and what does the "share fonts" checkbox do?

    Thanks, Will

  9. #29
    SWiSHer extraordinaire
    Join Date
    Dec 2000
    Location
    Australia
    Posts
    3,900
    Originally posted by flashopper
    Roger wrote:

    "That is correct .. the alignment should do NOTHING to an already placed object. All it does is say what coordinate is displayed in the X,Y coordinates.

    We are seriously considering getting rid of it (it just adds confusion) .. the only reason we haven't so far is that we'd have to write some code to handle oldSWI files that have the alingment there."

    I'll put my vote in for keeping them until we have true group object alignment (align centers, align left edges, align right edges, etc.). The reason I think it's helpful is that you can do ad hoc aligning on the left, right or center of objects by picking your alignment. If I want to align left on two objects I can choose left alignment, then match up the x coordinates regardless of how big or small they are. Until there's true alignment tools, I'd say that alignment dialogue is crucial for different pixel perfect alignments.
    But there already are tools for that .. it is the Snap to Object setting on the View menu (and next to the snap and show grid options on the toolbar). This will try to align handles of the object you are moving/sciing etc with the handles of any other objects in the scene. So, with this turned on, you can simly drag the objects to line up and they will snap into place.

    This is even more flexible than a simple alingment tool. For exmaple you can easily align things so the left side of one is aligned with the rigght side of another. Or drag the size of an object out so its sides line up with some other objects.

  10. #30
    SWiSHer extraordinaire
    Join Date
    Dec 2000
    Location
    Australia
    Posts
    3,900
    Originally posted by flashopper
    Oh, you rock.
    And roll :-)
    Just tried it, that works awesome, thank you. Guess that takes care of that for the time being!
    Hope so
    By the way, two questions: what are the url controls for on a scene tab
    From the online help for V1.51

    Scene Link and Target Frame

    Lets you set a URL for the entire scene. If the scene is clicked while the movie is playing the browser will display this URL in the specified Target Frame. Note that if an object in the scene includes an event handler for On Release this will override the Scene Link, if the mouse is clicked inside the object.

    and what does the "share fonts" checkbox do?
    This is to do with SWF optimisation. Sharing fonts will reduce the size of the SWF (we've got some quite resonable reductions by using it). It is Hung-Hsin's area .. I'm not sure exactly how it works or what catched there are if you use it (if any). email Hung-Hsin if you have any questions on it (He'll love me for this :-).

  11. #31
    Senior Member
    Join Date
    Aug 2000
    Posts
    1,012
    Some Good News & Some Bad News.

    Good News:

    I want to say THANK YOU for such prompt responses to our
    bug reports (& other suggestions) It was a BRILLIANT
    DECISION to allow us to participate in helping shape the
    next version of SWiSH for several reasons:

    1. It has helped to lock-in "Brand Loyalty"

    2. It has helped to reduce SWiSH Staff Overhead

    3. It has helped many of us to be a part of something
    MUCH BIGGER than ourselves

    Bad News (or "Good" for the purposes of this thread):

    1. I decided to check out the tweaks you made to the
    Zoom. Yes...much smoother increments, except:

    2. I clicked on Add a Button

    3. I clicked on the Zoom tool

    4. I rapidly used the Zoom tool on the added button...
    can't remember, but I think 6 or 7 times. Initially,
    things went well...slight increment in size, and then
    KA-WHAMMMMM...it shot off the map...JUMPED to fill the
    whole screen...scared the heck out of me (almost another
    pants-wetter, but for a different reason).

    5. I took appropriate Un-Zoom or De-Zoom action, and in
    the process the button disappeared.

    6. Somehow in the midst of all the clicking (& cussing),
    the Zoom tool must have locked up, because all I kept
    getting was the "Magnifying Glass" for a cursor...tried
    the regular "Select" tool but it wouldn't let go of the
    Zoom magnifying lock-up. Great if I were Sherlock ...
    as in "Holmes", 'cuz I'd be right at home.

    7. The only way I could resolve things was to Ctrl+Alt+Del
    and crash out of the program that way.

    I hope you can find the loose wire. But... Surprise...
    here's some more "Good News".

    If you, David & HH like Pizza & beer, find me a local pub
    there with a secure online order server & I will treat all
    of you to pizza & beer tonight I'M SERIOUS !!! As long
    as I know you have a "Designated Driver", of course...we
    still need v2.0(Final) put out (hehehe).

    I'M SERIOUS...pizza & beer on me...'cuz you guys deserve
    a break today (OK...if you'd prefer Big Macs at McDonalds
    that will work, but still need a secure server to order)

    ---flash777---

    (EDIT) - I just repeated the thing...turns out only about
    4 or 5 zoom clicks to make the button EXPLODE to full-
    screen. When Un-Zooming, it JUMPS back to original size...
    seems that should work incrementally as well. However,
    same problem...I can not then "Zoom" the button up again...
    it just goes ballistic and locks up.

    Sorry my time is so limited for test driving the last 2
    alphas, but all I have to do is try one thing and it seems
    I strike pay-dirt Just wish I had more time right now
    to help play detective (which I do play in the Nash Bridges
    TV Show :-) Last time, in the back seat of a car making
    notes on a clipboard with a dead-body slumped over the
    wheel in the front...blood running down his neck from a
    gunshot. But SWiSH is more exciting at times
    [Edited by flash777 on 02-09-2001 at 01:36 AM]

  12. #32
    Senior Member
    Join Date
    Aug 2000
    Posts
    1,012

    (flash777)-
    3. Can you please possibly "narrow" up the effects dialog
    boxes a bit more (for example: you *could* put the
    "Uniform" checkboxes UNDERNEATH and left instead of
    clear over to the right with so much blank space on
    the rest of the dialog box which keeps it so darn wide.

    (Roger)
    The Move effect tab (formerly End Transform) is chocker block ful already .. there is NO room to move the checkboxes anywhere. And, as the biggest page, it is the one that sets the size for all the other pages (they HAVE to all be the same size).

    My reasoning for this is simple...and tied to #4. The
    buttons (or some of them) could even be narrower (no
    one requires they all be the same width, really :-)

    What buttons? And on a single dialog, the buttons SHOULD all be the same size as a matter of good GUI design. A constistent interface is usually much more pleasing ot the eye and easier to understand.
    On the surface I can see your rational. However, try
    this...

    There *IS* room to stick the Uniform Checkboxes UNDER
    the stuff on the left...if you make the dialog box just
    slightly taller (I think it would actually work now).

    THEN...THEN...usually we will be using the "Preview", "OK"
    and "Cancel" buttons the most. These can be the same size
    on the bottom most portion of the dialog as is the case now.
    All you need to do is put another separator line above and
    put the same size buttons for "Load" & "Save" just above
    the separator. That way, you can SUBSTANTIALLY shrink the
    width of the popup boxes (all of them), which will then
    give us more workspace visibility...like mega-cool
    Can you see it???????? Piece of cake, Matey

    [QUOTE]
    (flash777)-
    4. Be default, these dialog boxes seem to show up in the
    center of the screen. This requires PHYSICALLY MOVING
    or DRAGGING them out-of-the-way in order to utilize the
    "Preview" function...a lot of mouse-movement and time
    considering the frequency of use. SUGGESTION: By
    Default, have these effects dialog boxes pop-up either
    clear to the left or clear to the right. Or, BETTER
    YET, give us the ability to choose our own positioning
    "Defaults" in some kind of "Preferences" or "Setup" tab.
    Otherwise, using v2.0 will end up requiring about 30%
    of our "design time" being spent in d-r-a-g-g-i-n-g
    these dialog boxes out-of-the-way in order to utilize
    the Preview function. Make sense???? Tnx.

    (Roger)
    I'm putting code in there to simply remember the position of the dialog from when it was last popped up. So the first time it appears, you can drag it away to see what is going on, and the next time it appears it will come up in that new position (instead of always being centred). That annoys us too :-)
    [QUOTE]

    That's helpful, but still means that each time we open up
    SWiSH, we will still have to go through the "dragging of
    ALL the individual boxes at least one time which is a royal
    pain in the butt. If you could just give us a "Preference"
    ability for "Dock-Locking" the popups at our user-desired
    x/y locations (this would apply for ALL popups...you know,
    like a "Global Setting", I hope you can see HOW MUCH TIME
    and all this dragging things around this can save. Yes,
    a "Global Popup Dock Lock x/y" would be like Santa Claus
    coming to town


    (flash777)
    5. By default, when the "Move" effect is selected and the
    "Move" dialog box comes up, the cursor is blinking in
    the name "Move" field. If would be much more functional
    to have it blink by default in the fps field, so all we
    have to do is quickly type a number if we want to change
    the duration...WITHOUT HAVING TO Mouse the cursor. I'm
    suggestion SIGNIFICANT REDUCTION IN OPERATOR USAGE of
    that #&*! mouse

    (Roger)
    I'll change that now. Mind you all you need to do now is type [Tab]XXX. Its only one extra keystroke, so I don't think it is really a BIG issue.
    Thank you very much. But every unnecessary keystroke times
    the number of times we have to do this times the number of
    projects times all of the actions that require keystrokes
    or tabs adds up to a LOT of unproductive time and hand or
    finger movement. It's the "fine-tuning" that helps make
    great things even G-R-E-A-T-E-R!!!



    (flash777)
    6. Also, when we select X, Y, Scale, Rotate, Alpha Fade &
    Color options on the "Move" dialog box (and I believe
    these "Move" functions will be heavily utilized more),
    here we once again must MOUSE THE CURSOR to each of
    the individual field boxes to enter the desired number.
    For example: If we click on "Scale", and Choose "Increase
    Scale By", as soon as the field appears, the cursor, by
    DEFAULT, should appear in that field (and the same way
    for all of the other choices...in ALL OF THE EFFECTS
    DIALOG BOXES.

    Just stop and think how many UNNECESSARY MOUSE MOVEMENTS
    AND CLICKS COULD BE ELIMINATED in one user project, then
    times the total number of projects the average user will
    do, times the total number of SWiSH users?????

    (Roger)
    Yes .. we know all about that. We tried making it move to the edit box and it stuffed things up completely (got all confused). We've done quite a few changes there and, now that the Move page appears to be working properly and is stable, I'm planning on revisiting the focus change and see if it now works without stuffing up everything else.
    THANK YOU ... THANK YOU ... THANK YOU !!!!!!!!!!!!!!!!!!!!


    (flash777)
    7. Umh, in all humility, I am a "GUI EFFICIENCY EXPERT"
    <snip>

    (Roger)
    Yes.. you've made your point


    I do appreciate all the tweakings...they will help make
    SWiSH even more AWESOME to use!!!

  13. #33
    Senior Member
    Join Date
    Aug 2000
    Posts
    1,012
    Originally posted by David Michie
    flash777,

    That's a different kind of show and hide. That menu option shows and hides the object while in edit mode. Yet another good reason to differentiate between "Show" (the effect) and "Show" (the edit mode option)

    Cheers, David.
    Thank you, David. However, I feel this will still cause
    unnecessary confusion since we've all been programmed to
    subconsciously connect "Show" & "Hide" ... and to replace
    these terms with "Place" & "Remove".

    I'd like to suggest the following alternative lingo for
    the edit functionality instead of "Show" & "Hide":

    1. "Display" (and) "Disappear" OR,

    2. "Appear" (and) "Disappear" (or "Vanish")

    3. etc., etc. ... Be Creative

    ANYTHING that will help us disassociate ourselves of
    "Show" & "Hide" because it WILL cause confusion!!!

    Hmmm...where did I put that Dictionary & Thesaurus?


  14. #34
    Senior Member
    Join Date
    Aug 2000
    Posts
    1,012
    Bingo again.

    1. I clicked on Actions & tried the FSCommands

    2. (Will more than 5 be added to the drop down list???)

    3. I plugged a couple in and closed the dialog.

    4. I then clicked on Load Movie and fiddled around.

    5. I closed the dialog

    6. I Clicked on the Actions button again, but this
    time Load Movie & Unload Movie were grayed out

    7. I clicked on FSCommands again and a standard error
    dialog came up with "Contact Program Vendor". When
    I clicked the "X" to close the dialog, Alpha crashed.

    BTW, exactly how do the "Next", "Prev" & "Label" options
    on the GoTo Frame dialog box work???

    Tnx.
    [Edited by flash777 on 02-09-2001 at 02:54 AM]

  15. #35
    Senior Member
    Join Date
    Aug 2000
    Posts
    1,012
    OK...here's more...

    1. I clicked on the Add Action button above the timeline

    2. Load Movie & Unload Movie are still grayed out

    3. I right-clicked the mouse and Actions and this is the
    only way I can get to Load & Unload movie

    4. I entered some Actions, but found both the Cancel and
    the OK button function erratically. Sometimes the OK
    button will actually delete an Action. Sometimes the
    Cancel button will delete an Action. I believe ONLY
    the "X" at the top of the dialog box is supposed to
    do this???

    5. Plug-in some multiple actions and check this whole
    dialog functionality out...it is VERY buggy. Like...
    I also did an "If Frame Loaded" + "GoTo Frame" combo
    and the OK and Cancel buttons acted like "Erase".

    FYI...

  16. #36
    Senior Member
    Join Date
    Aug 2000
    Posts
    1,012
    Can't remember what that far right hand panel with all the
    tabbed panels is called, but here's a suggestion (since
    David M. said one purpose of the Alpha is to see how easily
    ---or not--- end-users find the GUI & program).

    1. On the Movie, Actions, Transform, etc. tabbed panels,
    include a "Help" button in the lower section which will
    take the user DIRECTLY to a Help file section which
    accurately explains what EACH of the option items are.

    I have several software programs that utilize this
    approach and it is VERY "HELPFUL"...right at the point
    of need, without having to go look up a term in the
    Master Help "Index".

    2. If you click on the various tabs, darn...they will end
    up showing in different positions. Like...sometimes
    "Actions" will be in the 2nd row on the right, then
    sometimes in the 1st row on the left, etc., etc. It
    would be VERY HELPFUL to have some degree of consistency
    as to the display order, so we don't have to keep moving
    our eyes around looking. It's kind of like a "Rabbit
    In The Hat" game. On the other hand, SWiSH "Gamers"
    may find this amusing. Maybe not.

    FYI...

  17. #37
    Senior Member
    Join Date
    Aug 2000
    Posts
    1,012
    Roger:

    OK...I've given considerable more thought to this matter,
    and feel a supplemental post is appropriate. The end
    result can be an UNOBSTRUCTED LAYOUT/STAGE for everyone
    when implementing or previewing effects !!!!!!!!!!!!!!!

    This would also make these effects dialogs more consistent
    with the new Adobe formats (and remember...many SWiSHers
    use PhotoShop, Illustrator, etc. It would also make an
    easier sell to those who might "transition" over from
    LiveMotion (yup...I'm a "Marketing" person too :-)

    Regarding the Effects Dialog Popups.

    1. On my 1024x768 (13")screen the box width is about 4 inches, which even if "docked" in the upper right-hand portion of the screen, still obliterates the upper 1/6 of the layout / stage window.

    2. I've just figured out a way to get the width down to about 2 & 1/2 inches, which will then make the layout screen virtually unscathed. The height increase of the box will be unconsequential, but the other benefits substantial.

    3. Move the "Reset Character Positions" checkbox UNDER
    the "Duration" field.

    4. Move the (Scale) "Uniform" checkbox UNDER the Scale
    Option Button.

    5. Move the (Rotate) "Uniform" checkbox UNDER the Rotate
    Option Button.

    6. RE: #4 & #5 above, the options that produce a small field
    box for values can be moved MUCH FURTHER to the left...
    there's loads of room, really.

    7. Place the "Load" & "Save" buttons horizontally aligned
    to the RIGHT of the "Advanced" checkbox, and to align
    vertically with the "OK" and "Cancel" buttons which will
    be at the BOTTOM (the "Preview" button will be on the LEFT,
    under the "Advanced" Checkbox. OR... simply place the Load/Save buttons UNDER the "Advanced" checkbox, and the Load/Save buttons will align vertically over the "Preview" & "OK" buttons :-) There is room to move the field value %'s, etc. for Color: much further left, as well as the color tab.

    8. Utilizing this same overall methodology of "compacting" the width to ALL the effects dialog popups & their tabbed
    sections (along with a tad of creativity), we end users ... you know, the ones who will be using all of this stuff...
    can be MORE PRODUCTIVE!!!

    Along with AT LEAST a "upper-right-hand-corner Fixed Docking of the effects dialogs, we can ENJOY a WIDE-OPEN VIEW of the Layout/Stage !!!

    I believe the benefits are SUBSTANTIAL

    BTW, what development tool are you using for all the
    dialog boxes, etc.? Visual C++ ???
    [Edited by flash777 on 02-09-2001 at 08:47 AM]

  18. #38
    Senior Member
    Join Date
    Aug 2000
    Posts
    1,012

    (Fatbrain)
    I have to go to outline select the scene and then work on it in the timeline.

    (Roger)
    That is correct. There is no way to navigate between scenes from the timeline itself. The outline view is really the only place to select another scene.


    Hmmm...what about:

    1. Can "Hot Keys" be assigned to Navigate between scenes?
    This would be MOST AWESOME!

    2. Speaking of the outline view, is there any way to give
    us the ability to "drap & drop" by mouse click (or "Hot
    Keys") Scene and/or stuff within the Scene "ORDER" ???

    3. BTW, where are the Up/Down arrow buttons to change the
    order of Scenes or contained items???

    Thanks.

  19. #39
    Senior Member
    Join Date
    Aug 2000
    Posts
    1,012
    OH OH ... I just noticed that the "Movie" & "Transform"
    panels in that lower right hand section of the GUI (I
    can never remember what the area is called) has a problem.

    I have NOT changed the "default" downloaded layout as is.

    1. The Right Half of the MOVIE panel info is obliterated
    (Please note LOADS of space to put stuff in the bottom 1/2)

    2. The Right Half of the TRANSFORM panel info is also
    obliterated (Please also note LOADS of space to put stuff
    in the bottom 1/2 of the panel :-)

  20. #40
    Senior Member
    Join Date
    Aug 2000
    Posts
    1,012
    YAWN...I got out of bed about 3:30AM, ate 3 bowls of
    cereal & decided to investigate Alpha 5. It's now 5:17AM
    and I gotta go back to bed.

    BUT...found another jewel for you.

    View | Customize | Toolbars | Reset All

    Sorry, it doesn't fully work. I had moved some of the
    toolbar components and tried to "Reset" several times
    but no dice.

    Now...ZZZZZZZZzzzzzzzzzzzzzz

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  




Click Here to Expand Forum to Full Width

HTML5 Development Center