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in stage i got 2 mc positioned differently.the mc using the same movieclip with different instances, let's called it ant so there's ant1 and ant2 and the name of the mc is ants. inside mc ants, i have another mc with instance called ant, I put a script from the ant to detect ant1 position on the stage:
Set Variable: "bugx" = GetProperty ("_level0/ant1",_x )
Set Variable: "bugy" = GetProperty ("_level0/ant1",_y )
how can i detect the position of the ants (ant1,ant2,and possibly 3..4..and so on) at the same time using just 1 script from the ant mc?
thanks 4 help if you got any question email me
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set variable: "loopcount" = "1"
loop While(loopcount <= 4)
Set Variable: "bugx" & loopcount= GetProperty ("_level0/ant" & loopcount,_x )
Set Variable: "bugy" = GetProperty ("_level0/ant" & loopcount,_y )
set variable:"loopcount" = loopcount + 1
end loop
Hope that helps!!
regards FlashGuru
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flashguru
I just fix my script and put yours in, but when i test the movie and check the variables, it turns out that the loopcount variables =5 and it does not want to include ant number1 and 2, so i just change the script position and put it inside mc "ants" instead of putting it in mc "ant", but it still does not work out the problem..what's wrong? can u help me out on this?
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flashguru..again
i just notice from your script in the variable window when i test the movie..instead of putting
"_level0/ant"&loopcount (suppose to put as ant1..ant2..etc)
it does put the variable "bugx" and "bugy" as bugx1..bugx2..etc.
If (_level0:realx<bugx+z and _level0:realx>bugx-z and _level0:realy<bugy+z and _level0:realy>bugy-z )
detect collision!!
End If
since i want to detect a collision between the ant and another object so i have to use "bugx" and "bugy" variable instead of "bugx1".."bugx2"..and so on
maybe you can fix it somehow =)
thank you
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