I am currently working on my isometric game project. I have a tile that is a wall image, I also have an image of a window. I just don't know if you are supposed to draw 2 wall tiles with the window drawn into them, or have it so the window image can be seen in front of the wall. Is there a way you can do this with messing with the depths in an array or what?????? very confused, someone have an idea?




Reply With Quote
