hi,
after some basic help please.
I got this video jukebox from zain@flashkit.
the first movie plays as soon as it is loaded.
how do i make the movie load but not play until started?

thanks,

keith.

as2 code below. - what do i change to achieve my aim.


PHP Code:
//---------------------  Variables ------------------------//
var nDownload:Number;
var 
nPlayback:Number;

var 
totalLength:Number//total length(in secs) of movie playing
var currentVideo:Number 0;
var 
totalVideos:Number;
var 
scrubSpeed:Number 5//scrubbing speed when scrub buttons are pressed
var paused:Boolean false//whether movie is paused or not
var movieEnded:Boolean;

var 
aVideos:Array = new Array();

// ---------------------- Load XML -----------------------//

var videoXML:XML = new XML();
videoXML.ignoreWhite true;

var 
rootNode:XMLNode;
var 
currNode:XMLNode;

videoXML.onLoad = function():Void{
    
rootNode this.firstChild;
    
    for(var 
i:Number 0rootNode.childNodes.lengthi++){
         
currNode rootNode.childNodes[i];
        
         
aVideos.push({
         
source:currNode.attributes["source"], 
         
title:currNode.attributes["title"], 
         
author:currNode.attributes["author"], 
         
year:currNode.attributes["year"]}
         )
    }
    
totalVideos aVideos.length;
    
populateList();
}

videoXML.load("videos.xml");

//------------------------------List Box and Fields-------------------------------//

var cList:Object mcTab.mcPlaylist.cList;
cList.vScrollPolicy "auto";

var 
listListener:Object = new Object();
cList.addEventListener("change"listListener);

listListener.change = function(){
    var 
index:Number cList.selectedIndex;
    
currentVideo index;
    
populateFields(index);
    
playVideo(aVideos[index].source);
}

function 
populateList():Void{
    for(var 
i:Number=0i<totalVideosi++){
    
cList.addItem(aVideos[i].title);
 }
 
cList.selectedIndex currentVideo;
 
populateFields(0);
 
playVideo(aVideos[0].source)
}

function 
populateFields(index:Number):Void{
    
tTitle.text aVideos[index].title;
    
tYear.text aVideos[index].year;
    
tAuthor.text aVideos[index].author;
}


// ---------------- NetConnection and NetStream Objects --------------//

var nc:NetConnection = new NetConnection();
nc.connect(null);

var 
ns:NetStream = new NetStream(nc);
ns.setBufferTime(5);
mcVideo.oVideo.attachVideo(ns);

function 
playVideo(video:String):Void{
  
movieEnded false;
  
mcBuffer._visible true;
  
clearIntervals();
  
ns.play(video);
  
nDownload setInterval(downloadProgress1000/24);
  
nPlayback setInterval(playback1000/24);
}

//-----------------------------------onStatus Event Handlers -------------------//

ns.onStatus = function(oInfo:Object):Void{
    
trace(oInfo.code);
    
    if(
oInfo.code == "NetStream.Play.Start"){
        
//trace("movie has started");
        
}
        
    if(
oInfo.code == "NetStream.Play.Stop"){
        
trace("movie ended");
        
clearInterval(nPlayback);
        
movieEnded true;
        
mcBuffer._visible false;
        }
    
    if(
oInfo.code == "NetStream.Play.StreamNotFound"){
        
trace("movie cannot be found");
        }
        
    if(
oInfo.code == "NetStream.Buffer.Full"){
        
mcBuffer._visible false;
        }
        
    if(
oInfo.code == "NetStream.Buffer.Empty" && !movieEnded){
        
trace("buffer empty");
        
mcBuffer._visible true;
        
        
//buffer is empty now we need to check if remaining movie time is less buffer requirement
        
var timeRemaining:Number totalLength ns.time;
        
        if(
timeRemaining ns.bufferTime){
            
ns.setBufferTime(timeRemaining);
            }
       }
}


ns["onMetaData"] = function(oInfo:Object):Void{
    
totalLength oInfo.duration;
}

trace(ns.bufferTime);

//-----------------------------   Download Progress --------------------//

var nBytesLoaded:Number;
var 
nBytesTotal:Number;
var 
percentageLoaded:Number

function downloadProgress():Void{
    
nBytesLoaded ns.bytesLoaded;
    
nBytesTotal ns.bytesTotal;
    
percentageLoaded nBytesLoaded/nBytesTotal 100;
    
mcProgressBar.mcDownloadBar._xscale percentageLoaded;
    
    if(
percentageLoaded == 100){
        
clearInterval(nDownload);
    }
}

//----------------------------------------PLAYBACk PROGRESS ----------------------------------//

var percentPlayed:Number;

function 
playback():Void{
    
percentPlayed ns.time/totalLength 100;
    
mcProgressBar.mcPlayhead._x percentPlayed 1.5;
}

//-------------------------- Playback controls and Scrub-------------------//

mcControls.mcPlay.onRelease = function():Void{
    if(
paused){
    
ns.pause();
    
paused =!paused;
}
    
}

mcControls.mcNext.onRelease = function():Void{
   
currentVideo++;
   if(
currentVideo == totalVideos){currentVideo 0;}
   
cList.selectedIndex currentVideo;
   
populateFields(currentVideo);
   
playVideo(aVideos[currentVideo].source);
}

mcControls.mcPrevious.onRelease = function():Void{
   
currentVideo--;
   if(
currentVideo 0){currentVideo totalVideos-1;}
   
cList.selectedIndex currentVideo;
   
populateFields(currentVideo);
   
playVideo(aVideos[currentVideo].source);
}

mcControls.mcForward.onPress = function():Void{
    
this.onEnterFrame = function():Void{
    
ns.seek(ns.time scrubSpeed);
    }
}

mcControls.mcForward.onRelease = function():Void{
    
delete this.onEnterFrame;
}

    
mcControls.mcRewind.onPress = function():Void{
    
this.onEnterFrame = function():Void{
    
ns.seek(ns.time scrubSpeed);
    }
}

mcControls.mcRewind.onRelease = function():Void{
    
delete this.onEnterFrame;
}

mcControls.mcPause.onRelease = function():Void{
    
ns.pause();
    
paused = !paused;
}


mcProgressBar.mcPlayhead.onPress = function():Void{
    
clearInterval(nPlayback);
    
this.startDrag(true0this._ymcProgressBar.mcDownloadBar._xscale 1.5this._y);
    
this.onEnterFrame = function():Void{
        
    
ns.seek(this._x totalLength/150);    
    }
}

mcProgressBar.mcPlayhead.onRelease = function():Void{
    
this.stopDrag();
    
delete this.onEnterFrame;
    
nPlayback setInterval(playback1000/24);
}

mcProgressBar.mcPlayhead.onReleaseOutside mcProgressBar.mcPlayhead.onRelease;


//-------------------------- MUTE BUTTON ----------------------------------------------------//

var flvSound_mc:MovieClip _root.createEmptyMovieClip("flvSound_mc",_root.getNextHighestDepth());
flvSound_mc.attachAudio(ns);

var 
soundHolder_sound:Sound = new Sound(flvSound_mc);
soundHolder_sound.setVolume(100);

mcMute.onRelease = function():Void{
    if(
soundHolder_sound.getVolume() == 100){
        
soundHolder_sound.setVolume(0);
        
mcMute.gotoAndStop(2);
    }else{
        
soundHolder_sound.setVolume(100);
        
mcMute.gotoAndStop(1);
 }
}

//-----------------------------------TOOL TIPs For controls--------------------------------------------//
mcTip.tText.autoSize "left";

mcControls.mcPlay.onRollOver toolTip;
mcControls.mcForward.onRollOver toolTip;
mcControls.mcRewind.onRollOver toolTip;
mcControls.mcNext.onRollOver toolTip;
mcControls.mcPrevious.onRollOver toolTip;
mcControls.mcPause.onRollOver toolTip;

mcControls.mcPlay.onRollOut resetTip;
mcControls.mcRewind.onRollOut resetTip;
mcControls.mcForward.onRollOut resetTip;
mcControls.mcNext.onRollOut resetTip;
mcControls.mcPrevious.onRollOut resetTip;
mcControls.mcPause.onRollOut resetTip;
mcControls.mcPlay.onRollOut resetTip;

function 
toolTip():Void{
    switch(
this){
        case 
_level0.mcControls.mcNext:
        
mcTip.tTip.text "next";
        break;
        
        case 
_level0.mcControls.mcPrevious:
        
mcTip.tTip.text "previous";
        break;
        
        case 
_level0.mcControls.mcForward:
        
mcTip.tTip.text "forward";
        break;
        
        case 
_level0.mcControls.mcRewind:
        
mcTip.tTip.text "rewind";
        break;
        
        case 
_level0.mcControls.mcPlay:
        
mcTip.tTip.text "play";
        break;
        
        case 
_level0.mcControls.mcPause:
        
mcTip.tTip.text "pause";
        break;

    
    
this.onEnterFrame = function():Void{
    
mcTip._x _xmouse;
 }
}


function 
resetTip():Void{
    
delete this.onEnterFrame;
    
mcTip.tTip.text "";
}

//-------------------------PLAYLIST TAB FUNCTIONALITY ----//

mcTab.mcHit.onRollOver = function():Void{
    
mcTab.play();
}

//-----------------------------clear intervals ---------------------//

function clearIntervals():Void{
    
clearInterval(nDownload);
    
clearInterval(nPlayback);
    }