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Thread: Delegate.Create for an mc inside a class [DEADLINE] pls help

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  1. #1
    Junior Member
    Join Date
    Jan 2003
    Posts
    6

    Delegate.Create for an mc inside a class [DEADLINE] pls help

    PHP Code:
    import mx.events.EventDispatcher;
    import mx.utils.Delegate;

    class 
    main_movie extends MovieClip
    {
        public var 
    pbSend:Button;
        public var 
    my_mc:MovieClip;
        public var 
    my_button:MovieClip;

        
    // constructor
        
    public function main_movie()
        {
            
    super();
            
    EventDispatcher.initialize(this);
            
    my_mc attachMovie ("my_mc""my_mc"getNextHighestDepth(), {_x :100_y:50} );
            
    my_button attachMovie ("my_button""my_button"getNextHighestDepth(), {_x :100_y:50} );
            
    my_button._x 100;

            
    // I want to avoid doing this function here..
            /*this.onLoad = function()
            {
                // this is the only line that works and it does add the event.
                pbSend.addEventListener("click", Delegate.create(this, checkFields));

                // doesn't work
                my_mc.addEventListener("onRelease", Delegate.create(this, checkFields));

                // doesn't work
                my_button.addEventListener("onRelease", Delegate.create(this, checkFields));
            }*/


            //this["my_mc"].addEventListener("click", Delegate.create(this, checkFields));
        
    }

        
    // I would rather do it here...
        
    private function onLoad ()
        {
            
    // doesn't work, this line doesn't work in the onLoad function if its placed here !
            //pbSend.addEventListener("click", Delegate.create(this, checkFields));

            // doesn't work This is the most important one I really need to get it to work
            
    my_mc.addEventListener("onRelease"Delegate.create(thischeckFields));

            
    // doesn't work
            
    my_button.addEventListener("onRelease"Delegate.create(thischeckFields));
        }

        private function 
    checkFields():Void
        
    {
                
    trace("check");
        }


    Hi I need help, all I want to do is to create an onRelease event for the my_mc
    clip which is being attached within the main_movie class.

    it works for the button component but not for the mc clip... please advice

    thanks
    Attached Files Attached Files

  2. #2
    Monkey Moderator Lexicon's Avatar
    Join Date
    Jul 2001
    Location
    UK
    Posts
    2,038
    Hi,

    There is no need for the EventDispatcher. You just assign the function to the relevant onRelease properties.

    Code:
    import mx.utils.Delegate;
    
    class main_movie extends MovieClip
    {
        public var pbSend:Button;
        public var my_mc:MovieClip;
        public var my_button:MovieClip;
    
        // constructor
        public function main_movie()
        {
            my_mc = attachMovie ("my_mc", "my_mc", getNextHighestDepth(), {_x :100, _y:50} );
            my_button = attachMovie ("my_button", "my_button", getNextHighestDepth(), {_x :100, _y:50} );
            my_button._x = 100;
        }
    
        // I would rather do it here...
        private function onLoad ()
        {
            my_mc.onRelease = my_button.onRelease = Delegate.create(this, checkFields);
        }
    
        private function checkFields():Void
        {
                trace("check");
        }
    }
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  3. #3
    Junior Member
    Join Date
    Jan 2003
    Posts
    6
    Thank you for your help

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