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Please, Call Me Bob
[HELP]"projecting" a bitmap
honestly, ive gotten myself seriously stuck with this whole "super-perfect collision" deal ive been trying every now and then
its not so much i cant figure out what to do with the bitmap objects after collision, its simply determining the collisions in the first place
these bitmaps will be physic enabled objects (correction: MIGHT be, if i ever get anywhere with this) and will perform picture-perfect collisions no matter what their speed
because they may be travelling at high speeds, you cant just do a simple bitmap to bitmap collision, you'll have to collide the path of the object, with a background object
my question is therefore: does anyone have an idea on how to "project" bitmap paths? this things going to have a total combo of rotations, velocity, and accelerations all on it, so making a path is kind of tricky
that, and ive also downloaded flash 9 and dont have the foggiest idea about it either
would anyone be so kind as to offer some ideas?
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