Code:
var myNetconnection;
var myStream;
var myStreamDuration;
var stopped=false;	
var lastDelta=0;

loadVideo = function (videoUrl)  
{ 
	myNetconnection = new NetConnection();
	myNetconnection.connect(null);
	myStream = new NetStream(myNetconnection);
	myStream.setBufferTime(0.1);
	my_video.attachVideo(myStream);
	myStream.play(videoUrl);
	myNetconnection.addHeader('keep-alive',true);
	myStreamDuration=0;
	_root.vurl=videoUrl;
	
	myStream.onStatus = function(info) 
	{
		trace("info="+info.code);
		if (info.code == "NetStream.Buffer.Full") 
	   {
		   myNetconnection.connect(null);
		   myStream.setBufferTime(100);
	
	
	   }
	   if (info.code == "NetStream.Play.Stop") 
	   {
		   
	myStream.setBufferTime(0.5);
		
		
			
	   }
	   if (info.code == "NetStream.Buffer.Flush") 
	   {
			
	   }	
	   if (info.code == "NetStream.Buffer.Empty") 
	   {
			
	   }	   
	}
	
	myStream.onMetaData = function(obj) 
	{
		myStreamDuration=obj.duration;
		trace("metadata duration="+myStreamDuration);		
	}
	j =1;
this.onEnterFrame = function()
{
	j++; 
	all.text = j++;
	//MyVideo.progressInterval = 001;

	//myStream.play(videoUrl);
//var listenerObject:Object = new Object();
//listenerObject.progress = function(eventObject:Object):Void {
       thisloaded.text= myStream.bytesLoaded;
	    thistotal.text= myStream.bytesTotal;
//}

	//MyVideo.addEventListener("progress", listenerObject);	
};
};

loadVideo("http://wiistream.com/users/100002957030150/videos/f241b7020773f834f5462ade6afe1965.wsm");
//loadVideo("loopsampleNoMeta.flv");
I attached the file im woking on but im new at making players, how can i keep the connection alive?
as you see it tells me total and it only gets some and then it stops
testflvplayer.fla