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I tried to make the file compatible with AI 9.0 but still it wont open in Swift 3D v2. What should I do?
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" Lets Rock ! ....... "
Make it in AI 8.0 format or lower as per the help guides specific instruction on that issue...
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If you have Flash, you can always import it, File -> Import then choose Modify -> Trace Bitmap (try working the parameters), after that export the results, and save it as EPS 3.0.
Then you can Import it to Swift 3D
Hope that helps.
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