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playing movie clips using a button
hi,
i have a button on the main stage called "three_btn"
i have a movieclip on the stage called "village_mc" and a movieclip inside this 'village' called "sign_mc".
what i want is the "sign_mc" movie to play when you press "three_btn".
this seems very simple but all the action script i have tried does'nt work!!!
please help!
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while im here, can anyone help with this:
the "sign" movie clip reveals(mask) a signpost. i want the sign to be revealed when you press the three_btn, but also i want the sign to disappear IF you press three_btn and the sign post is visible.
obviously i would have to make a movie clip that removes the signpost (is there an easy way to 'reverse' a movie clip?) and create an if statement, but i dont know how to do this!!!
any response would be great
thanks..
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FK'n_dog
code on main timeline, same frame as button
three_btn.onRelease = function(){
village_mc.sign_mc.play();
}
for an if(condition) use the _currentframe of the clip (ie.. sign revealed at frame#10)
three_btn.onRelease = function(){
if(village_mc.sign_mc._currentframe == 10){
village_mc.sign_mc.gotoAndPlay("close_me_label"); // frame label to close sign
} else {
village_mc.sign_mc.play();
}
};
hth
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thanks for the help, really appreciate it, just one question..
i dont really get this bit ("close_me_label"); // frame label to close sign
does this mean i have to label the first frame of the sign animation?
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FK'n_dog
pseudo set-up -
the "sign" movie clip reveals(mask) a signpost from frame#1 to #10
the "sign" movie clip closes(unmasks) a signpost from frame#11 to #20
so frame#11 has a frame label - close_me
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