Is it possible while dragging a mc to have a conditional statement?
What I would like to do is drag a mc and if it overlaps another mc, the dragging mc changes frame. It will only change frames when it is dropped, I would like to have it change frame while still dragging.
Code:stop(); function dragMe(e:MouseEvent):void { dragObject.startDrag(true); //does not have any effect if (dragObject.hitTestObject(hitObject)) { dragObject.gotoAndStop(2); } else { dragObject.gotoAndStop(1); } } dragObject.addEventListener(MouseEvent.MOUSE_DOWN, dragMe); function dropMe(e:MouseEvent):void { //but this works fine if (dragObject.hitTestObject(hitObject)) { dragObject.stopDrag(); dragObject.gotoAndStop(2); } else { dragObject.stopDrag(); dragObject.gotoAndStop(1); } } dragObject.addEventListener(MouseEvent.MOUSE_UP, dropMe);




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