I figured it out. Here's what the answer was in case anyone else is looking for it.

First I needed to create buttons in my library with no actionscript.

Then use the following code to attach them to my movie and make them functional by positioning the container moviecli that all my pictures are being loaded into.


attachMovie("jump","jump_btn",1001);
jump_btn.onRelease = function() {
container._x = -4930;
}