Not exactly sure what type of sound you are using but here is some AS for a mute button, which mutes but does not stop the sound. When clicked again it un-mutes, and continues playing at whatever point the sound has reached.
This is from a 1 frame mp3 player. The button is just a simple button with the action in the actions layer of the main timeline. Maybe you can adapt something from this.Code:var jukebox:Sound = new Sound(); some other stuff goes here //-------MUSIC PLAYER CONTROLS--------// var currentPosition:Number = 0; var paused:Boolean = false; mute_btn.onRelease = function() { if (jukebox.getVolume() > 0) { jukebox.setVolume(0); } else { jukebox.setVolume(100); } }
Best wishes,
EfV




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