...there is quite a bit of heavy scripting involved - e.g. from the decompiled swf:
...here is a very simple, something similar done with SWiSH Max.Code:frame 1 { function () { for (;;) { for (;;) { for (;;) { for (;;) { for (;;) { for (;;) { for (;;) { for (;;) { for (;;) { for (;;) { for (;;) { for (;;) { = (2691 % 511) * true; return ; var = 313 + (); for (;;) { for (;;) { for (;;) { for (;;) { for (;;) { for (;;) { for (;;) { for (;;) { for (;;) { for (;;) { for (;;) { for (;;) { for (;;) { for (;;) { for (;;) { for (;;) { for (;;) { for (;;) { for (;;) { for (;;) { for (;;) { for (;;) { for (;;) { for (;;) { for (;;) { for (;;) { for (;;) { for (;;) { += 423; += 478; += 107; += 355; -= 323; += 9; -= 262; -= 608; -= 329; += 133; -= 228; var eval(true) = true; += 122; -= 147; -= 58; += 351; += 175; += 428; += 109; += 248; -= 398; -= 470; -= 270; -= 144; -= 496; += 130; -= 316; += 46; += 313; -= 689; } } } } } } } } } } } } } } } } } } } } } } } } } } } } } } } } } } } } } } } } } } }
wolf




Reply With Quote