You need to use a counter to wait a bit after shooting. Heres some sample code to give the idea
Code:var can_shoot:Boolean = true; on Keypress... // whatever, I forgot as2 { if(can_shoot==true) { //shooting code // ..... can_shoot = false; setInterval(resetShooting,20) //I forgot if this duration was seconds or miliseconds } } function resetShooting() { can_shoot = true; }




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