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Senior Member
 Originally Posted by Bob Hartzell
Bones in KoolMoves never matured into a truly useful tool. To implement bones well requires a great deal of effort. My partner has an ongoing interest in cartooning but user interest has been light.
Moho/AnimeStudio is an awesome tool but so is KoolMoves. I hope that one day the bone tool gets updated. I believe it's lack of interest is due to its lack of functioning properly. I think that and audio scrubbing (for lipsync) would bring in a new audience. Along with flash game developers being able to create kool animations for their games instead of importing raster graphics which do not scale too pretty.
If you build it, they will come. (sorry, couldn't resist)
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