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I see.
Your suggestion feels right, its more clearly and easier to maintain.
Its a point and click game,I just have many many MouseEvents, code is getting huge, and I started to care for optimization.I thought to cut down the number of function blocks in it, but I wasnt sure if this example would do any relief on performance..
So, shortening the lines this way doesnt really makes the code noticeably faster,right?
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