Hm surprised no responses yet - Here is another method I'm trying - for some reason, regardless of the time - it always thinks it's "game time"

Code:
function getGameTime():void {
var my_date:Date = new Date();
var currentHour:Number = my_date.getHours() + my_date.getMinutes();
	if (currentHour < 14) {
		setTime();
	trace("game is later");
	}
	else if (currentHour > 14) {
		changeTime();
	trace("game time!");
	}
}

function setTime():void{
	matchup_mc.gotoAndStop(1);
	trace("game is later");
}

function changeTime():void{
	matchup_mc.gotoAndStop(15);
	trace("game time!");
}
help!