To register for an Internet.com membership to receive newsletters and white papers, use the Register button ABOVE.
To participate in the message forums BELOW, click here


A Flash Developer Resource Site

Go Back   Flash Kit Community Forums > General Help > Games

Reply
 
Thread Tools Search this Thread Display Modes
Old 03-03-2002, 12:29 PM   #1
kallok
Ryan Kallok: Kallok Studios
 
kallok's Avatar
 
Join Date: Apr 2001
Location: Youngstown email: kallok@sei-inc.zzn.com
Posts: 213
Lightbulb

I need some help making this one kind of game.Well its located at http://entropicorder.com/games/cupcake.swf I am trying to make a simple game that you can move the character,have it jump,etc just like that.Only im having trouble and don't know where to start.If someone who knows how to make a game like this or anyone that knows where a tutorial or something like that would be,leave the url here or email me @ flinninja@aol.com .If someone could even make a basic sample and send me it I would appreicate it.
kallok is offline   Reply With Quote
Old 03-03-2002, 12:59 PM   #2
enpstudios
trace("The Mod");
 
enpstudios's Avatar
 
Join Date: Jun 2001
Location: Tampa, Fl.
Posts: 11,246
Moved to Games
enpstudios is offline   Reply With Quote
Old 03-03-2002, 04:11 PM   #3
Bascule
Member
 
Join Date: Mar 2002
Location: Rye, UK.
Posts: 47
You need to make your character into a separate movie clip, and name it - like 'cupcake' or whatever. Put it on its own layer in the main timeline.

Then make your controls into buttons, and put some script on them like:

To go left-

on(release){
cupcake._x-=20;
}

right-
on(release){
cupcake._x+=20;
}

Probably the best way to make the character jump is to edit its movie clip timeline. Put a stop(); on the first frame.

Open up the timeline (i.e. make it longer), and somewhere on it put in a key frame with the label 'jump'. Put a key frame on the character's layer (remember always to keep your frame code on a separate layer). Then you can do a bit of animation - motion tween or frame by frame. Make sure the character goes back to its original position at the end of the animation.

Then, on your jump button in the base movie, put in the code:

on(release){
cupcake.gotoAndPlay("jump");
}

The character clip will play the jump animation and then loop back to the first frame where the stop(); is.

There's obviously loads more you can do, but this should get you started. Check out the tutorials section for some more ideas.

Good luck
B
Bascule is offline   Reply With Quote
Old 03-03-2002, 09:33 PM   #4
kallok
Ryan Kallok: Kallok Studios
 
kallok's Avatar
 
Join Date: Apr 2001
Location: Youngstown email: kallok@sei-inc.zzn.com
Posts: 213
thanks a ton,i got it nearly figured
kallok is offline   Reply With Quote
Reply

Go Back   Flash Kit Community Forums > General Help > Games

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 11:56 AM.


internet.commerce
Be a Commerce Partner
 »  »  »  »  »  »  »
 »  »  »  »  »  »
 

    

Acceptable Use Policy


The Network for Technology Professionals

Search:

About Internet.com

Legal Notices, Licensing, Permissions, Privacy Policy.
Advertise | Newsletters | E-mail Offers


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.