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#1 |
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A Guy With a Hat
Join Date: Apr 2004
Location: Portugal
Posts: 228
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[Very beta] - Alien Tunel
Hi.
Got bored and decided to make a game - Alien Tunel! - the objective is really simple. Get to the end of the tunnel! Note that is still in very early stages of development and future changes include -
To control the spaceship use the left mouse button to make it go up I'd like to hear some feedback, sugestions and bugs. BTW is "tunel" with 1 or 2 "T"?
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#2 |
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Senior Member
Join Date: Jul 2004
Location: In a later dimension
Posts: 201
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Either I am crazy, or there is no tunnel. (2 "n" by the way) You sure you uploaded the right thing?
Anyway, I really love these kinds of games and from what I saw, it is a pretty stable engine. |
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#3 |
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A Guy With a Hat
Join Date: Apr 2004
Location: Portugal
Posts: 228
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I can see the tunel... I tryed it in IE 6. But try it now - Alien Tunnel
Anyway i've attached the SWF. Good playin'!
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#4 |
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Say hello to Bob
Join Date: Jul 2004
Location: kent, England
Posts: 1,067
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there is a tunnel, is it like the copter game where you have to make it as far as possible, how do you generate the tunnel because i have bben wondering this for a while, i presume the tunnel is infinite and not just a scrolling background that has been drawn.
looks quite good at the moment.
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If our body is a clock ticking away and if while we experience all that this world has to offer time has still continued to pass, are we living or just experiencing a slow death? |
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#5 |
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Senior Member
Join Date: Jul 2004
Location: In a later dimension
Posts: 201
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Interesting. The tunnel is being generated by the safari flash player 7 plugin but it runs fine locally on my computer (not in the plugin). I can only guess why without knowing how you generate the cave.
Despite this, I really think it is a great start. I was addicted for about a year to a game like this on my mom's PDA. |
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#6 |
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A Guy With a Hat
Join Date: Apr 2004
Location: Portugal
Posts: 228
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The tunnel is generated through actionscript and it is random, just like mbenney's, but I wrote my own function, which I think is better (no disrespect for Mbenney, i learn't a lot from his open source files) because it's simpler, and you can control the number of segments you want.
If you want the source e-mail or PM me.
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#7 |
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Member
Join Date: Mar 2003
Posts: 56
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I like this simple game style where you can just click and release. One thing I noticed was the walls never close in on the center of the tunnel. You should force the player to move up and down a little more.
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