Hello there..
After have been sitting and try to figure out for an hour... the result is still blur..so I need ur guy expertise help here..
ok I just attach my mc into 2 container call holder1 and holder2 which is selected from the scrollbar...and different size also..
then I will have 2 mc attach into holder call mc1 and mc2...so my question is...how to set when I click on the mc1 it will active/blinking so that i can load image on it eg; mc1.loadMovie("t0.jpg")..and when I click the mc2 the same process happen..it will active the mc2 so that I can load the image on it...I really don't know how and still lost it...really need help...
this is the code I'm currently using...
one more thing I try to set var mc1 and var mc2 but when I try to trace in frame 10 ..it trace blank...AM i wrong...!!Code:stop(); var mc1; var mc2; //navigation for (var i = 1; i<7; i++) { this._root.main["m"+i].ivar = i; this._root.main["m"+i].onRollOver = overMe; this._root.main["m"+i].onRollOut = outMe; this._root.main["m"+i].onPress = selectMe; } function overMe() { this.gotoAndPlay(2); } function outMe() { this.gotoAndPlay(1); } function selectMe() { //holder1 mc1 = _root.holder.attachMovie("c"+this.ivar,"mc"+this.ivar,10+1); mc1._x = 480; mc1._y = 180; mc1.onPress = me1; //holder2 mc2 = _root.holder2.attachMovie("c"+this.ivar+this.ivar,"mc2",20+1); mc2._x = 480; mc2._y = 180; //mc2.onPress = me2; } function me1(){ //trace("click"); attachMovie("frame","frame",5); frame._x = mc1._x; frame._y = mc1._y; frame._width = mc1._width; frame._height = mc1._height; } //bg button for(var ij=0;ij<3;ij++){ //trace(this["p"+i]); this["p"+ij].ijvar = ij; this["p"+ij].onPress = loadBg; } //function load BG function loadBg(){ //trace(this); mc1.loadMovie(this.ijvar+".jpg"); } //go next nextbut.onPress = function(){ gotoAndPlay(10); result.text = mc1; }
tq
this is my working fla..
http://fifin04.propertyaccess.com.my...essandload.zip


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