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I am trying to export a Kool Moves project as captured frames to turn it,
>>eventually into an AVI file that I can load into Premiere. I'm doing
>>this so I can add and edit some sound effects. The problem is that my
>>character was created independently in another .fun project and imported
>>as an '.swf as object' file. The frame capture export in the 'combined'
>>project sees the .swf as the program does; an outlined rectangle. This
>>has given rise to two questions. Is there a way to to make an imported
>>.swf file show up in an export? (By the bye, I've already tried
>>exporting the 'combined' project as an .swf file, imported it into Flash
>>5 to see if I could use that program to export it and Flash 5 just
>>garbles up the file.) Second question; is there a good way within Kool
>>Moves to sync character movements to sound f/x? The keyframe times can
>>give you a rough idea but for timing tiptoeing footsteps they are
>>inadequate. This is my first animation ever so there are techniques I'm sure I'm unaware of. Thanks for your time.
>>Eric
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