Ahh.. This server is awesome. How does it compare (speed-wise) to sending raw data through XML. And what is the fast form of sending data with flashcomm? Client/NetConnection.call??

What function can be used to store and object or possibly write a file on a flash comm server? Is there a way to make the shared object save to the server, and not be deleted when the server shuts down? or maybe a way to write a text/xml file or anything?
I'm terribly stumped

Thanks in advance,
Somar!