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Alpha motion problem...
I've noticed with 3DFA 4 Beta 3, that whenever you have an element's alpha below 100%, and you have an event set for it, the alpha does not register and appears as if it's at 100%.
I hope this problem is fixed with the next release.
EDIT: Sorry about that, it only happens with the *default* transitions. Still, it's a bug nonetheless.
Last edited by Wheeljack; 05-02-2003 at 07:59 PM.
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